diff options
author | Brecht Van Lommel <brecht@blender.org> | 2021-02-17 03:47:18 +0300 |
---|---|---|
committer | Brecht Van Lommel <brecht@blender.org> | 2021-02-17 18:26:24 +0300 |
commit | 68dd7617d705dd255b29b99074afa107ce38031e (patch) | |
tree | 1e253ab76b87e7f22a09db2f1137db3a1b8ecb6c /intern/cycles/blender | |
parent | 8119f0aad21c3ce88e82d68ed20cd5a8edc99703 (diff) |
Cycles: add utility functions for zero float2/float3/float4/transform
Ref D8237, T78710
Diffstat (limited to 'intern/cycles/blender')
-rw-r--r-- | intern/cycles/blender/blender_camera.cpp | 2 | ||||
-rw-r--r-- | intern/cycles/blender/blender_curves.cpp | 8 | ||||
-rw-r--r-- | intern/cycles/blender/blender_mesh.cpp | 4 | ||||
-rw-r--r-- | intern/cycles/blender/blender_object.cpp | 4 | ||||
-rw-r--r-- | intern/cycles/blender/blender_shader.cpp | 4 | ||||
-rw-r--r-- | intern/cycles/blender/blender_texture.cpp | 4 |
6 files changed, 13 insertions, 13 deletions
diff --git a/intern/cycles/blender/blender_camera.cpp b/intern/cycles/blender/blender_camera.cpp index c1da9f1983f..b31841801d8 100644 --- a/intern/cycles/blender/blender_camera.cpp +++ b/intern/cycles/blender/blender_camera.cpp @@ -112,7 +112,7 @@ static void blender_camera_init(BlenderCamera *bcam, BL::RenderSettings &b_rende bcam->focaldistance = 10.0f; bcam->zoom = 1.0f; - bcam->pixelaspect = make_float2(1.0f, 1.0f); + bcam->pixelaspect = one_float2(); bcam->aperture_ratio = 1.0f; bcam->sensor_width = 36.0f; diff --git a/intern/cycles/blender/blender_curves.cpp b/intern/cycles/blender/blender_curves.cpp index 4fb5c7f57d1..7fe49a6c63b 100644 --- a/intern/cycles/blender/blender_curves.cpp +++ b/intern/cycles/blender/blender_curves.cpp @@ -121,8 +121,8 @@ static bool ObtainCacheParticleData( CData->curve_firstkey.push_back_slow(keyno); float curve_length = 0.0f; - float3 prev_co_world = make_float3(0.0f, 0.0f, 0.0f); - float3 prev_co_object = make_float3(0.0f, 0.0f, 0.0f); + float3 prev_co_world = zero_float3(); + float3 prev_co_object = zero_float3(); for (int step_no = 0; step_no < ren_step; step_no++) { float3 co_world = prev_co_world; b_psys.co_hair(*b_ob, pa_no, step_no, &co_world.x); @@ -197,7 +197,7 @@ static bool ObtainCacheParticleUV(Hair *hair, BL::Mesh::uv_layers_iterator l; b_mesh->uv_layers.begin(l); - float2 uv = make_float2(0.0f, 0.0f); + float2 uv = zero_float2(); if (b_mesh->uv_layers.length()) b_psys.uv_on_emitter(psmd, *b_pa, pa_no, uv_num, &uv.x); CData->curve_uv.push_back_slow(uv); @@ -678,7 +678,7 @@ static void export_hair_curves(Scene *scene, Hair *hair, BL::Hair b_hair) const int first_point_index = b_curve.first_point_index(); const int num_points = b_curve.num_points(); - float3 prev_co = make_float3(0.0f, 0.0f, 0.0f); + float3 prev_co = zero_float3(); float length = 0.0f; if (attr_intercept) { points_length.clear(); diff --git a/intern/cycles/blender/blender_mesh.cpp b/intern/cycles/blender/blender_mesh.cpp index e2b18c22d95..14bdcd843e9 100644 --- a/intern/cycles/blender/blender_mesh.cpp +++ b/intern/cycles/blender/blender_mesh.cpp @@ -716,7 +716,7 @@ static void attr_create_pointiness(Scene *scene, Mesh *mesh, BL::Mesh &b_mesh, b /* STEP 2: Calculate vertex normals taking into account their possible * duplicates which gets "welded" together. */ - vector<float3> vert_normal(num_verts, make_float3(0.0f, 0.0f, 0.0f)); + vector<float3> vert_normal(num_verts, zero_float3()); /* First we accumulate all vertex normals in the original index. */ for (int vert_index = 0; vert_index < num_verts; ++vert_index) { const float3 normal = get_float3(b_mesh.vertices[vert_index].normal()); @@ -733,7 +733,7 @@ static void attr_create_pointiness(Scene *scene, Mesh *mesh, BL::Mesh &b_mesh, b /* STEP 3: Calculate pointiness using single ring neighborhood. */ vector<int> counter(num_verts, 0); vector<float> raw_data(num_verts, 0.0f); - vector<float3> edge_accum(num_verts, make_float3(0.0f, 0.0f, 0.0f)); + vector<float3> edge_accum(num_verts, zero_float3()); BL::Mesh::edges_iterator e; EdgeMap visited_edges; int edge_index = 0; diff --git a/intern/cycles/blender/blender_object.cpp b/intern/cycles/blender/blender_object.cpp index f0460b129c2..54128cf82fc 100644 --- a/intern/cycles/blender/blender_object.cpp +++ b/intern/cycles/blender/blender_object.cpp @@ -323,8 +323,8 @@ Object *BlenderSync::sync_object(BL::Depsgraph &b_depsgraph, object->set_random_id(b_instance.random_id()); } else { - object->set_dupli_generated(make_float3(0.0f, 0.0f, 0.0f)); - object->set_dupli_uv(make_float2(0.0f, 0.0f)); + object->set_dupli_generated(zero_float3()); + object->set_dupli_uv(zero_float2()); object->set_random_id(hash_uint2(hash_string(object->name.c_str()), 0)); } diff --git a/intern/cycles/blender/blender_shader.cpp b/intern/cycles/blender/blender_shader.cpp index 02a6638b083..a1ab5277744 100644 --- a/intern/cycles/blender/blender_shader.cpp +++ b/intern/cycles/blender/blender_shader.cpp @@ -1404,7 +1404,7 @@ void BlenderSync::sync_world(BL::Depsgraph &b_depsgraph, BL::SpaceView3D &b_v3d, world_color = get_float3(b_world.color()); } else { - world_color = make_float3(0.0f, 0.0f, 0.0f); + world_color = zero_float3(); } BackgroundNode *background = graph->create_node<BackgroundNode>(); @@ -1535,7 +1535,7 @@ void BlenderSync::sync_lights(BL::Depsgraph &b_depsgraph, bool update_all) } else { EmissionNode *emission = graph->create_node<EmissionNode>(); - emission->set_color(make_float3(1.0f, 1.0f, 1.0f)); + emission->set_color(one_float3()); emission->set_strength(1.0f); graph->add(emission); diff --git a/intern/cycles/blender/blender_texture.cpp b/intern/cycles/blender/blender_texture.cpp index 7b05f361a29..0d593f2b385 100644 --- a/intern/cycles/blender/blender_texture.cpp +++ b/intern/cycles/blender/blender_texture.cpp @@ -43,8 +43,8 @@ void point_density_texture_space(BL::Depsgraph &b_depsgraph, { BL::Object b_ob(b_point_density_node.object()); if (!b_ob) { - loc = make_float3(0.0f, 0.0f, 0.0f); - size = make_float3(0.0f, 0.0f, 0.0f); + loc = zero_float3(); + size = zero_float3(); return; } float3 min, max; |