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authorMatteo Falduto <matteolegna>2021-04-01 06:35:56 +0300
committerBrecht Van Lommel <brecht@blender.org>2021-04-01 13:31:01 +0300
commita4260ac21977acd5b9cd792f2a68c3aa78dd91cd (patch)
tree61bdd5358e5279ddb9c13c53bb3079d1d8f79b65 /intern/cycles/blender
parentc859e1afa0dcca1a495c6b25d00bab65bf94be0b (diff)
Cycles: add a spread setting for area lights
This simulates the effect of a honeycomb or grid placed in front of a softbox. In practice, it works by attenuating rays coming off-angle as a function of the provided spread angle parameter. Setting the parameter to 180 degrees poses no restrictions to the rays, making the light behave the same way as before this patch. The total light power is normalized based on the spread angle, so that the light strength remains the same. Differential Revision: https://developer.blender.org/D10594
Diffstat (limited to 'intern/cycles/blender')
-rw-r--r--intern/cycles/blender/addon/ui.py21
-rw-r--r--intern/cycles/blender/blender_light.cpp1
2 files changed, 13 insertions, 9 deletions
diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py
index c9b4dc25cf2..4e8527387c0 100644
--- a/intern/cycles/blender/addon/ui.py
+++ b/intern/cycles/blender/addon/ui.py
@@ -1409,15 +1409,15 @@ class CYCLES_LIGHT_PT_nodes(CyclesButtonsPanel, Panel):
panel_node_draw(layout, light, 'OUTPUT_LIGHT', 'Surface')
-class CYCLES_LIGHT_PT_spot(CyclesButtonsPanel, Panel):
- bl_label = "Spot Shape"
+class CYCLES_LIGHT_PT_beam_shape(CyclesButtonsPanel, Panel):
+ bl_label = "Beam Shape"
bl_parent_id = "CYCLES_LIGHT_PT_light"
bl_context = "data"
@classmethod
def poll(cls, context):
- light = context.light
- return (light and light.type == 'SPOT') and CyclesButtonsPanel.poll(context)
+ if context.light.type in {'SPOT', 'AREA'}:
+ return context.light and CyclesButtonsPanel.poll(context)
def draw(self, context):
layout = self.layout
@@ -1425,9 +1425,12 @@ class CYCLES_LIGHT_PT_spot(CyclesButtonsPanel, Panel):
layout.use_property_split = True
col = layout.column()
- col.prop(light, "spot_size", text="Size")
- col.prop(light, "spot_blend", text="Blend", slider=True)
- col.prop(light, "show_cone")
+ if light.type == 'SPOT':
+ col.prop(light, "spot_size", text="Spot Size")
+ col.prop(light, "spot_blend", text="Blend", slider=True)
+ col.prop(light, "show_cone")
+ elif light.type == 'AREA':
+ col.prop(light, "spread", text="Spread")
class CYCLES_WORLD_PT_preview(CyclesButtonsPanel, Panel):
@@ -2284,7 +2287,7 @@ classes = (
CYCLES_LIGHT_PT_preview,
CYCLES_LIGHT_PT_light,
CYCLES_LIGHT_PT_nodes,
- CYCLES_LIGHT_PT_spot,
+ CYCLES_LIGHT_PT_beam_shape,
CYCLES_WORLD_PT_preview,
CYCLES_WORLD_PT_surface,
CYCLES_WORLD_PT_volume,
@@ -2314,7 +2317,7 @@ classes = (
node_panel(CYCLES_WORLD_PT_settings_surface),
node_panel(CYCLES_WORLD_PT_settings_volume),
node_panel(CYCLES_LIGHT_PT_light),
- node_panel(CYCLES_LIGHT_PT_spot),
+ node_panel(CYCLES_LIGHT_PT_beam_shape)
)
diff --git a/intern/cycles/blender/blender_light.cpp b/intern/cycles/blender/blender_light.cpp
index ff4ecc5a3f9..283ed7d0adc 100644
--- a/intern/cycles/blender/blender_light.cpp
+++ b/intern/cycles/blender/blender_light.cpp
@@ -82,6 +82,7 @@ void BlenderSync::sync_light(BL::Object &b_parent,
light->set_axisu(transform_get_column(&tfm, 0));
light->set_axisv(transform_get_column(&tfm, 1));
light->set_sizeu(b_area_light.size());
+ light->set_spread(b_area_light.spread());
switch (b_area_light.shape()) {
case BL::AreaLight::shape_SQUARE:
light->set_sizev(light->get_sizeu());