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authorKévin Dietrich <kevin.dietrich@mailoo.org>2021-08-20 03:30:50 +0300
committerKévin Dietrich <kevin.dietrich@mailoo.org>2021-08-20 03:40:37 +0300
commitf8637cd8af451661a306edd5682cc17029e7e7e5 (patch)
tree4db9a5a8e1cf1b0ef9b5806af3a79bb6927c440e /intern/cycles/blender
parent5b51df0f3301ac829e22e2efcc4c81437668bb58 (diff)
Alembic Procedural: only subdivide if subsurf modifier is present
As subdivision objects are first class citizens in Alembic, to differentiate them with non-subdivided polygon meshes, the Alembic Procedural automatically sets up subdivision properties on the generated Cycles Mesh. However, for real-time playback subdivision is far too slow, so this modifies the detection of a MeshSeqCache modifier used to activate the procedural to allow for a Subsurf modifier right after the cache one. If present, the procedural will tag the object for subdivision, if absent, the object will be treated as a regular mesh. This is a temporary measure for until subdivision surface settings are part of the Mesh datablock (see T68891). Reviewed By: brecht Differential Revision: https://developer.blender.org/D11162
Diffstat (limited to 'intern/cycles/blender')
-rw-r--r--intern/cycles/blender/blender_mesh.cpp4
-rw-r--r--intern/cycles/blender/blender_object.cpp11
-rw-r--r--intern/cycles/blender/blender_sync.h4
-rw-r--r--intern/cycles/blender/blender_util.h12
4 files changed, 24 insertions, 7 deletions
diff --git a/intern/cycles/blender/blender_mesh.cpp b/intern/cycles/blender/blender_mesh.cpp
index d1042277183..ebba6981502 100644
--- a/intern/cycles/blender/blender_mesh.cpp
+++ b/intern/cycles/blender/blender_mesh.cpp
@@ -1078,7 +1078,7 @@ static void sync_mesh_cached_velocities(BL::Object &b_ob, Scene *scene, Mesh *me
return;
}
- BL::MeshSequenceCacheModifier b_mesh_cache = object_mesh_cache_find(b_ob, true);
+ BL::MeshSequenceCacheModifier b_mesh_cache = object_mesh_cache_find(b_ob, true, nullptr);
if (!b_mesh_cache) {
return;
@@ -1241,7 +1241,7 @@ void BlenderSync::sync_mesh_motion(BL::Depsgraph b_depsgraph,
}
/* Cached motion blur already exported. */
- BL::MeshSequenceCacheModifier mesh_cache = object_mesh_cache_find(b_ob, true);
+ BL::MeshSequenceCacheModifier mesh_cache = object_mesh_cache_find(b_ob, true, nullptr);
if (mesh_cache) {
return;
}
diff --git a/intern/cycles/blender/blender_object.cpp b/intern/cycles/blender/blender_object.cpp
index 657ecdeeeb7..2dbebac4cc3 100644
--- a/intern/cycles/blender/blender_object.cpp
+++ b/intern/cycles/blender/blender_object.cpp
@@ -485,7 +485,9 @@ bool BlenderSync::sync_object_attributes(BL::DepsgraphObjectInstance &b_instance
/* Object Loop */
-void BlenderSync::sync_procedural(BL::Object &b_ob, BL::MeshSequenceCacheModifier &b_mesh_cache)
+void BlenderSync::sync_procedural(BL::Object &b_ob,
+ BL::MeshSequenceCacheModifier &b_mesh_cache,
+ bool has_subdivision_modifier)
{
#ifdef WITH_ALEMBIC
BL::CacheFile cache_file = b_mesh_cache.cache_file();
@@ -534,6 +536,8 @@ void BlenderSync::sync_procedural(BL::Object &b_ob, BL::MeshSequenceCacheModifie
abc_object->set_subd_dicing_rate(subd_dicing_rate);
abc_object->set_subd_max_level(max_subdivisions);
+ abc_object->set_ignore_subdivision(!has_subdivision_modifier);
+
if (abc_object->is_modified() || procedural->is_modified()) {
procedural->tag_update(scene);
}
@@ -601,13 +605,14 @@ void BlenderSync::sync_objects(BL::Depsgraph &b_depsgraph,
if (b_instance.show_self()) {
#ifdef WITH_ALEMBIC
bool use_procedural = false;
+ bool has_subdivision_modifier = false;
BL::MeshSequenceCacheModifier b_mesh_cache(PointerRNA_NULL);
/* Experimental as Blender does not have good support for procedurals at the moment, also
* only available in preview renders since currently do not have a good cache policy, the
* data being loaded at once for all the frames. */
if (experimental && b_v3d) {
- b_mesh_cache = object_mesh_cache_find(b_ob, false);
+ b_mesh_cache = object_mesh_cache_find(b_ob, false, &has_subdivision_modifier);
use_procedural = b_mesh_cache && b_mesh_cache.cache_file().use_render_procedural();
}
@@ -615,7 +620,7 @@ void BlenderSync::sync_objects(BL::Depsgraph &b_depsgraph,
/* Skip in the motion case, as generating motion blur data will be handled in the
* procedural. */
if (!motion) {
- sync_procedural(b_ob, b_mesh_cache);
+ sync_procedural(b_ob, b_mesh_cache, has_subdivision_modifier);
}
}
else
diff --git a/intern/cycles/blender/blender_sync.h b/intern/cycles/blender/blender_sync.h
index 0e605fcbf16..44322dda6b9 100644
--- a/intern/cycles/blender/blender_sync.h
+++ b/intern/cycles/blender/blender_sync.h
@@ -151,7 +151,9 @@ class BlenderSync {
TaskPool *geom_task_pool);
void sync_object_motion_init(BL::Object &b_parent, BL::Object &b_ob, Object *object);
- void sync_procedural(BL::Object &b_ob, BL::MeshSequenceCacheModifier &b_mesh_cache);
+ void sync_procedural(BL::Object &b_ob,
+ BL::MeshSequenceCacheModifier &b_mesh_cache,
+ bool has_subdivision);
bool sync_object_attributes(BL::DepsgraphObjectInstance &b_instance, Object *object);
diff --git a/intern/cycles/blender/blender_util.h b/intern/cycles/blender/blender_util.h
index e50b1a4760e..3cf75b338dc 100644
--- a/intern/cycles/blender/blender_util.h
+++ b/intern/cycles/blender/blender_util.h
@@ -573,7 +573,8 @@ static inline BL::FluidDomainSettings object_fluid_gas_domain_find(BL::Object &b
}
static inline BL::MeshSequenceCacheModifier object_mesh_cache_find(BL::Object &b_ob,
- bool check_velocity)
+ bool check_velocity,
+ bool *has_subdivision_modifier)
{
for (int i = b_ob.modifiers.length() - 1; i >= 0; --i) {
BL::Modifier b_mod = b_ob.modifiers[i];
@@ -595,6 +596,15 @@ static inline BL::MeshSequenceCacheModifier object_mesh_cache_find(BL::Object &b
continue;
}
+ /* Only skip the subsurf modifier if we are not checking for the mesh sequence cache modifier
+ * for motion blur. */
+ if (b_mod.type() == BL::Modifier::type_SUBSURF && !check_velocity) {
+ if (has_subdivision_modifier) {
+ *has_subdivision_modifier = true;
+ }
+ continue;
+ }
+
break;
}