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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2013-01-03 16:09:09 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2013-01-03 16:09:09 +0400
commitbf25f1ea96d01b513907cf3067e8e2dd3c7e41b4 (patch)
tree822c28fa6ecf5e08c051e5eb7a05f6bc6e2e8742 /intern/cycles/bvh/bvh_build.h
parent57cf48e7c6fd04f864072c21433a822907774f78 (diff)
Cycles Hair: refactoring to store curves with the index of the first key and the
number of keys in the curve, rather than curve segments with the indices of two keys. ShaderData.segment now stores the segment number in the curve.
Diffstat (limited to 'intern/cycles/bvh/bvh_build.h')
-rw-r--r--intern/cycles/bvh/bvh_build.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/intern/cycles/bvh/bvh_build.h b/intern/cycles/bvh/bvh_build.h
index ba10eb49412..3df4da1739a 100644
--- a/intern/cycles/bvh/bvh_build.h
+++ b/intern/cycles/bvh/bvh_build.h
@@ -44,7 +44,7 @@ public:
/* Constructor/Destructor */
BVHBuild(
const vector<Object*>& objects,
- vector<int>& prim_type,
+ vector<int>& prim_segment,
vector<int>& prim_index,
vector<int>& prim_object,
const BVHParams& params,
@@ -88,7 +88,7 @@ protected:
int num_original_references;
/* output primitive indexes and objects */
- vector<int>& prim_type;
+ vector<int>& prim_segment;
vector<int>& prim_index;
vector<int>& prim_object;