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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2014-04-22 18:54:02 +0400
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2014-04-22 19:15:41 +0400
commit6974b69c61729cc80a72d78f02eb137c5097b129 (patch)
tree85642f54fffafae4f8df5129d3651292bae8a12c /intern/cycles/bvh/bvh_build.h
parent2108a616910dc814be13a0b640970bfe4b7eb4ce (diff)
Cycles: optimization for hair BVH build, allow max 2 hair curves per leaf.
This gives me 14% reduction in render time for koro_final.blend.
Diffstat (limited to 'intern/cycles/bvh/bvh_build.h')
-rw-r--r--intern/cycles/bvh/bvh_build.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/intern/cycles/bvh/bvh_build.h b/intern/cycles/bvh/bvh_build.h
index ba10eb49412..a6b9916de9b 100644
--- a/intern/cycles/bvh/bvh_build.h
+++ b/intern/cycles/bvh/bvh_build.h
@@ -70,6 +70,8 @@ protected:
BVHNode *create_leaf_node(const BVHRange& range);
BVHNode *create_object_leaf_nodes(const BVHReference *ref, int start, int num);
+ bool range_within_max_leaf_size(const BVHRange& range);
+
/* threads */
enum { THREAD_TASK_SIZE = 4096 };
void thread_build_node(InnerNode *node, int child, BVHObjectBinning *range, int level);