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authorSergey Sharybin <sergey.vfx@gmail.com>2019-01-08 20:10:32 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2019-01-09 14:14:20 +0300
commit8044e5f2d771a1c3ee1a116132ddc09ce3452cbb (patch)
treea30b0f3f2e90b197e9ebaebae6ceab108d9548d2 /intern/cycles/bvh/bvh_embree.h
parentb486088218f66810b97294f38f246e4650d32f2b (diff)
Cycles: Make BVH wider prior to packing
This allows to do more non-trivial tree modifications to make it more dense and more friendly for vectorization.
Diffstat (limited to 'intern/cycles/bvh/bvh_embree.h')
-rw-r--r--intern/cycles/bvh/bvh_embree.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/intern/cycles/bvh/bvh_embree.h b/intern/cycles/bvh/bvh_embree.h
index 9990826ba98..983b6dc07da 100644
--- a/intern/cycles/bvh/bvh_embree.h
+++ b/intern/cycles/bvh/bvh_embree.h
@@ -40,6 +40,10 @@ public:
virtual ~BVHEmbree();
RTCScene scene;
static void destroy(RTCScene);
+
+ /* Building process. */
+ virtual BVHNode *widen_children_nodes(const BVHNode *root) override;
+
protected:
friend class BVH;
BVHEmbree(const BVHParams& params, const vector<Object*>& objects);