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authorJulian Eisel <eiseljulian@gmail.com>2015-10-21 18:30:35 +0300
committerJulian Eisel <eiseljulian@gmail.com>2015-10-21 18:30:35 +0300
commit0775680e4d05eda3c495a56dc0b6eafbe96dc586 (patch)
tree4f3286eef96dec6ababe43467ed2a4f50388b988 /intern/cycles/bvh/bvh_split.h
parent4ade467fc6adfc13ce9e21d7e50b366fce70ea5f (diff)
parent6bc007610263c879f6bb30b844ba9d9a0fb9433c (diff)
Merge branch 'master' into UI-graphical-redesignUI-graphical-redesign
Conflicts: source/blender/blenkernel/BKE_blender.h source/blender/blenloader/intern/versioning_270.c source/blender/editors/interface/interface.c source/blender/editors/interface/interface_handlers.c source/blender/editors/interface/interface_intern.h source/blender/editors/interface/resources.c
Diffstat (limited to 'intern/cycles/bvh/bvh_split.h')
-rw-r--r--intern/cycles/bvh/bvh_split.h53
1 files changed, 52 insertions, 1 deletions
diff --git a/intern/cycles/bvh/bvh_split.h b/intern/cycles/bvh/bvh_split.h
index 5b739311e5f..1e46bb66203 100644
--- a/intern/cycles/bvh/bvh_split.h
+++ b/intern/cycles/bvh/bvh_split.h
@@ -55,7 +55,58 @@ public:
BVHSpatialSplit(BVHBuild *builder, const BVHRange& range, float nodeSAH);
void split(BVHBuild *builder, BVHRange& left, BVHRange& right, const BVHRange& range);
- void split_reference(BVHBuild *builder, BVHReference& left, BVHReference& right, const BVHReference& ref, int dim, float pos);
+ void split_reference(BVHBuild *builder,
+ BVHReference& left,
+ BVHReference& right,
+ const BVHReference& ref,
+ int dim,
+ float pos);
+
+protected:
+ /* Lower-level functions which calculates boundaries of left and right nodes
+ * needed for spatial split.
+ *
+ * Operates directly with primitive specified by it's index, reused by higher
+ * level splitting functions.
+ */
+ void split_triangle_primitive(const Mesh *mesh,
+ const Transform *tfm,
+ int prim_index,
+ int dim,
+ float pos,
+ BoundBox& left_bounds,
+ BoundBox& right_bounds);
+ void split_curve_primitive(const Mesh *mesh,
+ const Transform *tfm,
+ int prim_index,
+ int segment_index,
+ int dim,
+ float pos,
+ BoundBox& left_bounds,
+ BoundBox& right_bounds);
+
+ /* Lower-level functions which calculates boundaries of left and right nodes
+ * needed for spatial split.
+ *
+ * Operates with BVHReference, internally uses lower level API functions.
+ */
+ void split_triangle_reference(const BVHReference& ref,
+ const Mesh *mesh,
+ int dim,
+ float pos,
+ BoundBox& left_bounds,
+ BoundBox& right_bounds);
+ void split_curve_reference(const BVHReference& ref,
+ const Mesh *mesh,
+ int dim,
+ float pos,
+ BoundBox& left_bounds,
+ BoundBox& right_bounds);
+ void split_object_reference(const Object *object,
+ int dim,
+ float pos,
+ BoundBox& left_bounds,
+ BoundBox& right_bounds);
};
/* Mixed Object-Spatial Split */