diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-01-13 13:38:43 +0300 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-01-13 13:41:34 +0300 |
commit | 117edbbf881be1764db852d9805c523590a19f84 (patch) | |
tree | 84674c844ff4f198c9458880e3f4e59d07b45535 /intern/cycles/bvh/bvh_split.h | |
parent | b77dd130044c43fd12a3ce4adf645ef88d871a50 (diff) |
Fix T40616: Deformation Motion Blur for modifiers
Added extra checks for constructive modifiers which might in theory cause deformation
motion blur. it's still not totally perfect but we're getting really close to what we
can do in the best case scenario.
This commit might cause some extra time being spent on scene synchronization because
there might be now some false-positive results, but render time should stay quite the
same as before (apart from cases when there is deformation happening which was not
detected before).
Diffstat (limited to 'intern/cycles/bvh/bvh_split.h')
0 files changed, 0 insertions, 0 deletions