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authorCampbell Barton <ideasman42@gmail.com>2019-06-16 06:37:21 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-06-17 01:05:58 +0300
commite85635b8825f9ca52a43408b58c5f66c4e3742e6 (patch)
treec14178aa0b479f3921d26fb980d1f15b8c0faa89 /intern/cycles/bvh
parent40a8c4908818bdf1c4628a389803a9a26e2d68f1 (diff)
Cleanup: comment spelling
Diffstat (limited to 'intern/cycles/bvh')
-rw-r--r--intern/cycles/bvh/bvh_embree.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/bvh/bvh_embree.cpp b/intern/cycles/bvh/bvh_embree.cpp
index 53f0b35a103..36d8a226722 100644
--- a/intern/cycles/bvh/bvh_embree.cpp
+++ b/intern/cycles/bvh/bvh_embree.cpp
@@ -29,7 +29,7 @@
* get a separate RTCDevice to correctly keep track of memory usage.
*
* Vertex and index buffers are duplicated between Cycles device arrays and Embree. These could be
- * merged, which would requrie changes to intersection refinement, shader setup, mesh light
+ * merged, which would require changes to intersection refinement, shader setup, mesh light
* sampling and a few other places in Cycles where direct access to vertex data is required.
*/