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authorKévin Dietrich <kevin.dietrich@mailoo.org>2020-11-04 13:17:38 +0300
committerKévin Dietrich <kevin.dietrich@mailoo.org>2020-11-04 15:03:33 +0300
commit31a620b9420cab6292b0aa1ea21c9dd1cf70b8bc (patch)
tree76cf425e110fe1c78930e54f3b56d24e1485877a /intern/cycles/bvh
parenta4a848d01b26ad094dabe0e935dd698847ac8f16 (diff)
Cycles API: encapsulate Node socket members
This encapsulates Node socket members behind a set of specific methods; as such it is no longer possible to directly access Node class members from exporters and parts of Cycles. The methods are defined via the NODE_SOCKET_API macros in `graph/ node.h`, and are for getting or setting a specific socket's value, as well as querying or modifying the state of its update flag. The setters will check whether the value has changed and tag the socket as modified appropriately. This will let us know how a Node has changed and what to update, which is the first concrete step toward a more granular scene update system. Since the setters will tag the Node sockets as modified when passed different data, this patch also removes the various modified methods on Nodes in favor of Node::is_modified which checks the sockets' update flags status. Reviewed By: brecht Maniphest Tasks: T79174 Differential Revision: https://developer.blender.org/D8544
Diffstat (limited to 'intern/cycles/bvh')
-rw-r--r--intern/cycles/bvh/bvh.cpp20
-rw-r--r--intern/cycles/bvh/bvh_build.cpp36
-rw-r--r--intern/cycles/bvh/bvh_embree.cpp57
-rw-r--r--intern/cycles/bvh/bvh_optix.cpp16
-rw-r--r--intern/cycles/bvh/bvh_split.cpp19
-rw-r--r--intern/cycles/bvh/bvh_unaligned.cpp8
6 files changed, 79 insertions, 77 deletions
diff --git a/intern/cycles/bvh/bvh.cpp b/intern/cycles/bvh/bvh.cpp
index 222c1c40f92..a51ac4cf4a9 100644
--- a/intern/cycles/bvh/bvh.cpp
+++ b/intern/cycles/bvh/bvh.cpp
@@ -209,30 +209,30 @@ void BVH::refit_primitives(int start, int end, BoundBox &bbox, uint &visibility)
/* Primitives. */
if (pack.prim_type[prim] & PRIMITIVE_ALL_CURVE) {
/* Curves. */
- const Hair *hair = static_cast<const Hair *>(ob->geometry);
+ const Hair *hair = static_cast<const Hair *>(ob->get_geometry());
int prim_offset = (params.top_level) ? hair->prim_offset : 0;
Hair::Curve curve = hair->get_curve(pidx - prim_offset);
int k = PRIMITIVE_UNPACK_SEGMENT(pack.prim_type[prim]);
- curve.bounds_grow(k, &hair->curve_keys[0], &hair->curve_radius[0], bbox);
+ curve.bounds_grow(k, &hair->get_curve_keys()[0], &hair->get_curve_radius()[0], bbox);
/* Motion curves. */
- if (hair->use_motion_blur) {
+ if (hair->get_use_motion_blur()) {
Attribute *attr = hair->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
if (attr) {
- size_t hair_size = hair->curve_keys.size();
- size_t steps = hair->motion_steps - 1;
+ size_t hair_size = hair->get_curve_keys().size();
+ size_t steps = hair->get_motion_steps() - 1;
float3 *key_steps = attr->data_float3();
for (size_t i = 0; i < steps; i++)
- curve.bounds_grow(k, key_steps + i * hair_size, &hair->curve_radius[0], bbox);
+ curve.bounds_grow(k, key_steps + i * hair_size, &hair->get_curve_radius()[0], bbox);
}
}
}
else {
/* Triangles. */
- const Mesh *mesh = static_cast<const Mesh *>(ob->geometry);
+ const Mesh *mesh = static_cast<const Mesh *>(ob->get_geometry());
int prim_offset = (params.top_level) ? mesh->prim_offset : 0;
Mesh::Triangle triangle = mesh->get_triangle(pidx - prim_offset);
const float3 *vpos = &mesh->verts[0];
@@ -264,7 +264,7 @@ void BVH::pack_triangle(int idx, float4 tri_verts[3])
{
int tob = pack.prim_object[idx];
assert(tob >= 0 && tob < objects.size());
- const Mesh *mesh = static_cast<const Mesh *>(objects[tob]->geometry);
+ const Mesh *mesh = static_cast<const Mesh *>(objects[tob]->get_geometry());
int tidx = pack.prim_index[idx];
Mesh::Triangle t = mesh->get_triangle(tidx);
@@ -329,7 +329,7 @@ void BVH::pack_instances(size_t nodes_size, size_t leaf_nodes_size)
*/
for (size_t i = 0; i < pack.prim_index.size(); i++) {
if (pack.prim_index[i] != -1) {
- pack.prim_index[i] += objects[pack.prim_object[i]]->geometry->prim_offset;
+ pack.prim_index[i] += objects[pack.prim_object[i]]->get_geometry()->prim_offset;
}
}
@@ -390,7 +390,7 @@ void BVH::pack_instances(size_t nodes_size, size_t leaf_nodes_size)
/* merge */
foreach (Object *ob, objects) {
- Geometry *geom = ob->geometry;
+ Geometry *geom = ob->get_geometry();
/* We assume that if mesh doesn't need own BVH it was already included
* into a top-level BVH and no packing here is needed.
diff --git a/intern/cycles/bvh/bvh_build.cpp b/intern/cycles/bvh/bvh_build.cpp
index 360cac59e9b..1727082b7ec 100644
--- a/intern/cycles/bvh/bvh_build.cpp
+++ b/intern/cycles/bvh/bvh_build.cpp
@@ -169,12 +169,12 @@ void BVHBuild::add_reference_curves(BoundBox &root, BoundBox &center, Hair *hair
const size_t num_curves = hair->num_curves();
for (uint j = 0; j < num_curves; j++) {
const Hair::Curve curve = hair->get_curve(j);
- const float *curve_radius = &hair->curve_radius[0];
+ const float *curve_radius = &hair->get_curve_radius()[0];
for (int k = 0; k < curve.num_keys - 1; k++) {
if (curve_attr_mP == NULL) {
/* Really simple logic for static hair. */
BoundBox bounds = BoundBox::empty;
- curve.bounds_grow(k, &hair->curve_keys[0], curve_radius, bounds);
+ curve.bounds_grow(k, &hair->get_curve_keys()[0], curve_radius, bounds);
if (bounds.valid()) {
int packed_type = PRIMITIVE_PACK_SEGMENT(primitive_type, k);
references.push_back(BVHReference(bounds, j, i, packed_type));
@@ -189,9 +189,9 @@ void BVHBuild::add_reference_curves(BoundBox &root, BoundBox &center, Hair *hair
*/
/* TODO(sergey): Support motion steps for spatially split BVH. */
BoundBox bounds = BoundBox::empty;
- curve.bounds_grow(k, &hair->curve_keys[0], curve_radius, bounds);
- const size_t num_keys = hair->curve_keys.size();
- const size_t num_steps = hair->motion_steps;
+ curve.bounds_grow(k, &hair->get_curve_keys()[0], curve_radius, bounds);
+ const size_t num_keys = hair->get_curve_keys().size();
+ const size_t num_steps = hair->get_motion_steps();
const float3 *key_steps = curve_attr_mP->data_float3();
for (size_t step = 0; step < num_steps - 1; step++) {
curve.bounds_grow(k, key_steps + step * num_keys, curve_radius, bounds);
@@ -210,10 +210,10 @@ void BVHBuild::add_reference_curves(BoundBox &root, BoundBox &center, Hair *hair
*/
const int num_bvh_steps = params.num_motion_curve_steps * 2 + 1;
const float num_bvh_steps_inv_1 = 1.0f / (num_bvh_steps - 1);
- const size_t num_steps = hair->motion_steps;
- const float3 *curve_keys = &hair->curve_keys[0];
+ const size_t num_steps = hair->get_motion_steps();
+ const float3 *curve_keys = &hair->get_curve_keys()[0];
const float3 *key_steps = curve_attr_mP->data_float3();
- const size_t num_keys = hair->curve_keys.size();
+ const size_t num_keys = hair->get_curve_keys().size();
/* Calculate bounding box of the previous time step.
* Will be reused later to avoid duplicated work on
* calculating BVH time step boundbox.
@@ -270,11 +270,11 @@ void BVHBuild::add_reference_curves(BoundBox &root, BoundBox &center, Hair *hair
void BVHBuild::add_reference_geometry(BoundBox &root, BoundBox &center, Geometry *geom, int i)
{
- if (geom->type == Geometry::MESH || geom->type == Geometry::VOLUME) {
+ if (geom->geometry_type == Geometry::MESH || geom->geometry_type == Geometry::VOLUME) {
Mesh *mesh = static_cast<Mesh *>(geom);
add_reference_triangles(root, center, mesh, i);
}
- else if (geom->type == Geometry::HAIR) {
+ else if (geom->geometry_type == Geometry::HAIR) {
Hair *hair = static_cast<Hair *>(geom);
add_reference_curves(root, center, hair, i);
}
@@ -299,11 +299,11 @@ static size_t count_curve_segments(Hair *hair)
static size_t count_primitives(Geometry *geom)
{
- if (geom->type == Geometry::MESH || geom->type == Geometry::VOLUME) {
+ if (geom->geometry_type == Geometry::MESH || geom->geometry_type == Geometry::VOLUME) {
Mesh *mesh = static_cast<Mesh *>(geom);
return mesh->num_triangles();
}
- else if (geom->type == Geometry::HAIR) {
+ else if (geom->geometry_type == Geometry::HAIR) {
Hair *hair = static_cast<Hair *>(geom);
return count_curve_segments(hair);
}
@@ -321,14 +321,14 @@ void BVHBuild::add_references(BVHRange &root)
if (!ob->is_traceable()) {
continue;
}
- if (!ob->geometry->is_instanced()) {
- num_alloc_references += count_primitives(ob->geometry);
+ if (!ob->get_geometry()->is_instanced()) {
+ num_alloc_references += count_primitives(ob->get_geometry());
}
else
num_alloc_references++;
}
else {
- num_alloc_references += count_primitives(ob->geometry);
+ num_alloc_references += count_primitives(ob->get_geometry());
}
}
@@ -344,13 +344,13 @@ void BVHBuild::add_references(BVHRange &root)
++i;
continue;
}
- if (!ob->geometry->is_instanced())
- add_reference_geometry(bounds, center, ob->geometry, i);
+ if (!ob->get_geometry()->is_instanced())
+ add_reference_geometry(bounds, center, ob->get_geometry(), i);
else
add_reference_object(bounds, center, ob, i);
}
else
- add_reference_geometry(bounds, center, ob->geometry, i);
+ add_reference_geometry(bounds, center, ob->get_geometry(), i);
i++;
diff --git a/intern/cycles/bvh/bvh_embree.cpp b/intern/cycles/bvh/bvh_embree.cpp
index 53776a55257..910e3780b2e 100644
--- a/intern/cycles/bvh/bvh_embree.cpp
+++ b/intern/cycles/bvh/bvh_embree.cpp
@@ -300,11 +300,11 @@ static bool rtc_progress_func(void *user_ptr, const double n)
static size_t count_primitives(Geometry *geom)
{
- if (geom->type == Geometry::MESH || geom->type == Geometry::VOLUME) {
+ if (geom->geometry_type == Geometry::MESH || geom->geometry_type == Geometry::VOLUME) {
Mesh *mesh = static_cast<Mesh *>(geom);
return mesh->num_triangles();
}
- else if (geom->type == Geometry::HAIR) {
+ else if (geom->geometry_type == Geometry::HAIR) {
Hair *hair = static_cast<Hair *>(geom);
return hair->num_segments();
}
@@ -402,15 +402,15 @@ void BVHEmbree::build(Progress &progress, Stats *stats_)
if (!ob->is_traceable()) {
continue;
}
- if (!ob->geometry->is_instanced()) {
- prim_count += count_primitives(ob->geometry);
+ if (!ob->get_geometry()->is_instanced()) {
+ prim_count += count_primitives(ob->get_geometry());
}
else {
++prim_count;
}
}
else {
- prim_count += count_primitives(ob->geometry);
+ prim_count += count_primitives(ob->get_geometry());
}
}
@@ -429,7 +429,7 @@ void BVHEmbree::build(Progress &progress, Stats *stats_)
++i;
continue;
}
- if (!ob->geometry->is_instanced()) {
+ if (!ob->get_geometry()->is_instanced()) {
add_object(ob, i);
}
else {
@@ -480,15 +480,15 @@ BVHNode *BVHEmbree::widen_children_nodes(const BVHNode * /*root*/)
void BVHEmbree::add_object(Object *ob, int i)
{
- Geometry *geom = ob->geometry;
+ Geometry *geom = ob->get_geometry();
- if (geom->type == Geometry::MESH || geom->type == Geometry::VOLUME) {
+ if (geom->geometry_type == Geometry::MESH || geom->geometry_type == Geometry::VOLUME) {
Mesh *mesh = static_cast<Mesh *>(geom);
if (mesh->num_triangles() > 0) {
add_triangles(ob, mesh, i);
}
}
- else if (geom->type == Geometry::HAIR) {
+ else if (geom->geometry_type == Geometry::HAIR) {
Hair *hair = static_cast<Hair *>(geom);
if (hair->num_curves() > 0) {
add_curves(ob, hair, i);
@@ -498,17 +498,17 @@ void BVHEmbree::add_object(Object *ob, int i)
void BVHEmbree::add_instance(Object *ob, int i)
{
- if (!ob || !ob->geometry) {
+ if (!ob || !ob->get_geometry()) {
assert(0);
return;
}
- BVHEmbree *instance_bvh = (BVHEmbree *)(ob->geometry->bvh);
+ BVHEmbree *instance_bvh = (BVHEmbree *)(ob->get_geometry()->bvh);
if (instance_bvh->top_level != this) {
instance_bvh->top_level = this;
}
- const size_t num_object_motion_steps = ob->use_motion() ? ob->motion.size() : 1;
+ const size_t num_object_motion_steps = ob->use_motion() ? ob->get_motion().size() : 1;
const size_t num_motion_steps = min(num_object_motion_steps, RTC_MAX_TIME_STEP_COUNT);
assert(num_object_motion_steps <= RTC_MAX_TIME_STEP_COUNT);
@@ -517,8 +517,8 @@ void BVHEmbree::add_instance(Object *ob, int i)
rtcSetGeometryTimeStepCount(geom_id, num_motion_steps);
if (ob->use_motion()) {
- array<DecomposedTransform> decomp(ob->motion.size());
- transform_motion_decompose(decomp.data(), ob->motion.data(), ob->motion.size());
+ array<DecomposedTransform> decomp(ob->get_motion().size());
+ transform_motion_decompose(decomp.data(), ob->get_motion().data(), ob->get_motion().size());
for (size_t step = 0; step < num_motion_steps; ++step) {
RTCQuaternionDecomposition rtc_decomp;
rtcInitQuaternionDecomposition(&rtc_decomp);
@@ -534,7 +534,8 @@ void BVHEmbree::add_instance(Object *ob, int i)
}
}
else {
- rtcSetGeometryTransform(geom_id, 0, RTC_FORMAT_FLOAT3X4_ROW_MAJOR, (const float *)&ob->tfm);
+ rtcSetGeometryTransform(
+ geom_id, 0, RTC_FORMAT_FLOAT3X4_ROW_MAJOR, (const float *)&ob->get_tfm());
}
pack.prim_index.push_back_slow(-1);
@@ -558,7 +559,7 @@ void BVHEmbree::add_triangles(const Object *ob, const Mesh *mesh, int i)
if (mesh->has_motion_blur()) {
attr_mP = mesh->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
if (attr_mP) {
- num_geometry_motion_steps = mesh->motion_steps;
+ num_geometry_motion_steps = mesh->get_motion_steps();
}
}
@@ -620,7 +621,7 @@ void BVHEmbree::set_tri_vertex_buffer(RTCGeometry geom_id, const Mesh *mesh, con
if (mesh->has_motion_blur()) {
attr_mP = mesh->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
if (attr_mP) {
- num_motion_steps = mesh->motion_steps;
+ num_motion_steps = mesh->get_motion_steps();
t_mid = (num_motion_steps - 1) / 2;
if (num_motion_steps > RTC_MAX_TIME_STEP_COUNT) {
assert(0);
@@ -672,7 +673,7 @@ void BVHEmbree::set_curve_vertex_buffer(RTCGeometry geom_id, const Hair *hair, c
if (hair->has_motion_blur()) {
attr_mP = hair->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
if (attr_mP) {
- num_motion_steps = hair->motion_steps;
+ num_motion_steps = hair->get_motion_steps();
}
}
@@ -689,11 +690,11 @@ void BVHEmbree::set_curve_vertex_buffer(RTCGeometry geom_id, const Hair *hair, c
/* Copy the CV data to Embree */
const int t_mid = (num_motion_steps - 1) / 2;
- const float *curve_radius = &hair->curve_radius[0];
+ const float *curve_radius = &hair->get_curve_radius()[0];
for (int t = 0; t < num_motion_steps; ++t) {
const float3 *verts;
if (t == t_mid || attr_mP == NULL) {
- verts = &hair->curve_keys[0];
+ verts = &hair->get_curve_keys()[0];
}
else {
int t_ = (t > t_mid) ? (t - 1) : t;
@@ -741,7 +742,7 @@ void BVHEmbree::add_curves(const Object *ob, const Hair *hair, int i)
if (hair->has_motion_blur()) {
attr_mP = hair->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
if (attr_mP) {
- num_geometry_motion_steps = hair->motion_steps;
+ num_geometry_motion_steps = hair->get_motion_steps();
}
}
@@ -826,7 +827,7 @@ void BVHEmbree::pack_nodes(const BVHNode *)
for (size_t i = 0; i < pack.prim_index.size(); ++i) {
if (pack.prim_index[i] != -1) {
- pack.prim_index[i] += objects[pack.prim_object[i]]->geometry->prim_offset;
+ pack.prim_index[i] += objects[pack.prim_object[i]]->get_geometry()->prim_offset;
}
}
@@ -843,7 +844,7 @@ void BVHEmbree::pack_nodes(const BVHNode *)
map<Geometry *, int> geometry_map;
foreach (Object *ob, objects) {
- Geometry *geom = ob->geometry;
+ Geometry *geom = ob->get_geometry();
BVH *bvh = geom->bvh;
if (geom->need_build_bvh(BVH_LAYOUT_EMBREE)) {
@@ -873,7 +874,7 @@ void BVHEmbree::pack_nodes(const BVHNode *)
/* merge */
foreach (Object *ob, objects) {
- Geometry *geom = ob->geometry;
+ Geometry *geom = ob->get_geometry();
/* We assume that if mesh doesn't need own BVH it was already included
* into a top-level BVH and no packing here is needed.
@@ -948,10 +949,10 @@ void BVHEmbree::refit_nodes()
/* Update all vertex buffers, then tell Embree to rebuild/-fit the BVHs. */
unsigned geom_id = 0;
foreach (Object *ob, objects) {
- if (!params.top_level || (ob->is_traceable() && !ob->geometry->is_instanced())) {
- Geometry *geom = ob->geometry;
+ if (!params.top_level || (ob->is_traceable() && !ob->get_geometry()->is_instanced())) {
+ Geometry *geom = ob->get_geometry();
- if (geom->type == Geometry::MESH || geom->type == Geometry::VOLUME) {
+ if (geom->geometry_type == Geometry::MESH || geom->geometry_type == Geometry::VOLUME) {
Mesh *mesh = static_cast<Mesh *>(geom);
if (mesh->num_triangles() > 0) {
RTCGeometry geom = rtcGetGeometry(scene, geom_id);
@@ -959,7 +960,7 @@ void BVHEmbree::refit_nodes()
rtcCommitGeometry(geom);
}
}
- else if (geom->type == Geometry::HAIR) {
+ else if (geom->geometry_type == Geometry::HAIR) {
Hair *hair = static_cast<Hair *>(geom);
if (hair->num_curves() > 0) {
RTCGeometry geom = rtcGetGeometry(scene, geom_id + 1);
diff --git a/intern/cycles/bvh/bvh_optix.cpp b/intern/cycles/bvh/bvh_optix.cpp
index f2666688123..52fc9c0a50d 100644
--- a/intern/cycles/bvh/bvh_optix.cpp
+++ b/intern/cycles/bvh/bvh_optix.cpp
@@ -69,7 +69,7 @@ void BVHOptiX::pack_blas()
assert(geometry.size() == 1 && objects.size() == 1); // These are built per-mesh
Geometry *const geom = geometry[0];
- if (geom->type == Geometry::HAIR) {
+ if (geom->geometry_type == Geometry::HAIR) {
Hair *const hair = static_cast<Hair *const>(geom);
if (hair->num_curves() > 0) {
const size_t num_curves = hair->num_curves();
@@ -80,7 +80,7 @@ void BVHOptiX::pack_blas()
// 'pack.prim_time' is only used in geom_curve_intersect.h
// It is not needed because of OPTIX_MOTION_FLAG_[START|END]_VANISH
- uint type = (hair->use_motion_blur &&
+ uint type = (hair->get_use_motion_blur() &&
hair->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION)) ?
((hair->curve_shape == CURVE_RIBBON) ? PRIMITIVE_MOTION_CURVE_RIBBON :
PRIMITIVE_MOTION_CURVE_THICK) :
@@ -98,7 +98,7 @@ void BVHOptiX::pack_blas()
}
}
}
- else if (geom->type == Geometry::MESH || geom->type == Geometry::VOLUME) {
+ else if (geom->geometry_type == Geometry::MESH || geom->geometry_type == Geometry::VOLUME) {
Mesh *const mesh = static_cast<Mesh *const>(geom);
if (mesh->num_triangles() > 0) {
const size_t num_triangles = mesh->num_triangles();
@@ -107,7 +107,7 @@ void BVHOptiX::pack_blas()
pack.prim_object.reserve(pack.prim_object.size() + num_triangles);
uint type = PRIMITIVE_TRIANGLE;
- if (mesh->use_motion_blur && mesh->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION))
+ if (mesh->get_use_motion_blur() && mesh->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION))
type = PRIMITIVE_MOTION_TRIANGLE;
for (size_t k = 0; k < num_triangles; ++k) {
@@ -119,14 +119,14 @@ void BVHOptiX::pack_blas()
}
// Initialize visibility to zero and later update it during top-level build
- uint prev_visibility = objects[0]->visibility;
- objects[0]->visibility = 0;
+ uint prev_visibility = objects[0]->get_visibility();
+ objects[0]->set_visibility(0);
// Update 'pack.prim_tri_index', 'pack.prim_tri_verts' and 'pack.prim_visibility'
pack_primitives();
// Reset visibility after packing
- objects[0]->visibility = prev_visibility;
+ objects[0]->set_visibility(prev_visibility);
}
void BVHOptiX::pack_tlas()
@@ -170,7 +170,7 @@ void BVHOptiX::pack_tlas()
int object_index = 0; // Unused for instanced geometry
int object_visibility = 0;
foreach (Object *ob, objects) {
- if (ob->geometry == geom) {
+ if (ob->get_geometry() == geom) {
object_visibility |= ob->visibility_for_tracing();
if (!geom->is_instanced()) {
object_index = ob->get_device_index();
diff --git a/intern/cycles/bvh/bvh_split.cpp b/intern/cycles/bvh/bvh_split.cpp
index 2f1960d664e..834b07440d8 100644
--- a/intern/cycles/bvh/bvh_split.cpp
+++ b/intern/cycles/bvh/bvh_split.cpp
@@ -392,8 +392,8 @@ void BVHSpatialSplit::split_curve_primitive(const Hair *hair,
Hair::Curve curve = hair->get_curve(prim_index);
const int k0 = curve.first_key + segment_index;
const int k1 = k0 + 1;
- float3 v0 = hair->curve_keys[k0];
- float3 v1 = hair->curve_keys[k1];
+ float3 v0 = hair->get_curve_keys()[k0];
+ float3 v1 = hair->get_curve_keys()[k1];
if (tfm != NULL) {
v0 = transform_point(tfm, v0);
@@ -456,21 +456,22 @@ void BVHSpatialSplit::split_curve_reference(const BVHReference &ref,
void BVHSpatialSplit::split_object_reference(
const Object *object, int dim, float pos, BoundBox &left_bounds, BoundBox &right_bounds)
{
- Geometry *geom = object->geometry;
+ Geometry *geom = object->get_geometry();
- if (geom->type == Geometry::MESH || geom->type == Geometry::VOLUME) {
+ if (geom->geometry_type == Geometry::MESH || geom->geometry_type == Geometry::VOLUME) {
Mesh *mesh = static_cast<Mesh *>(geom);
for (int tri_idx = 0; tri_idx < mesh->num_triangles(); ++tri_idx) {
- split_triangle_primitive(mesh, &object->tfm, tri_idx, dim, pos, left_bounds, right_bounds);
+ split_triangle_primitive(
+ mesh, &object->get_tfm(), tri_idx, dim, pos, left_bounds, right_bounds);
}
}
- else if (geom->type == Geometry::HAIR) {
+ else if (geom->geometry_type == Geometry::HAIR) {
Hair *hair = static_cast<Hair *>(geom);
for (int curve_idx = 0; curve_idx < hair->num_curves(); ++curve_idx) {
Hair::Curve curve = hair->get_curve(curve_idx);
for (int segment_idx = 0; segment_idx < curve.num_keys - 1; ++segment_idx) {
split_curve_primitive(
- hair, &object->tfm, curve_idx, segment_idx, dim, pos, left_bounds, right_bounds);
+ hair, &object->get_tfm(), curve_idx, segment_idx, dim, pos, left_bounds, right_bounds);
}
}
}
@@ -491,11 +492,11 @@ void BVHSpatialSplit::split_reference(const BVHBuild &builder,
const Object *ob = builder.objects[ref.prim_object()];
if (ref.prim_type() & PRIMITIVE_ALL_TRIANGLE) {
- Mesh *mesh = static_cast<Mesh *>(ob->geometry);
+ Mesh *mesh = static_cast<Mesh *>(ob->get_geometry());
split_triangle_reference(ref, mesh, dim, pos, left_bounds, right_bounds);
}
else if (ref.prim_type() & PRIMITIVE_ALL_CURVE) {
- Hair *hair = static_cast<Hair *>(ob->geometry);
+ Hair *hair = static_cast<Hair *>(ob->get_geometry());
split_curve_reference(ref, hair, dim, pos, left_bounds, right_bounds);
}
else {
diff --git a/intern/cycles/bvh/bvh_unaligned.cpp b/intern/cycles/bvh/bvh_unaligned.cpp
index c969b361643..38e55307848 100644
--- a/intern/cycles/bvh/bvh_unaligned.cpp
+++ b/intern/cycles/bvh/bvh_unaligned.cpp
@@ -72,10 +72,10 @@ bool BVHUnaligned::compute_aligned_space(const BVHReference &ref, Transform *ali
if (type & (PRIMITIVE_CURVE_RIBBON | PRIMITIVE_CURVE_THICK)) {
const int curve_index = ref.prim_index();
const int segment = PRIMITIVE_UNPACK_SEGMENT(packed_type);
- const Hair *hair = static_cast<const Hair *>(object->geometry);
+ const Hair *hair = static_cast<const Hair *>(object->get_geometry());
const Hair::Curve &curve = hair->get_curve(curve_index);
const int key = curve.first_key + segment;
- const float3 v1 = hair->curve_keys[key], v2 = hair->curve_keys[key + 1];
+ const float3 v1 = hair->get_curve_keys()[key], v2 = hair->get_curve_keys()[key + 1];
float length;
const float3 axis = normalize_len(v2 - v1, &length);
if (length > 1e-6f) {
@@ -98,10 +98,10 @@ BoundBox BVHUnaligned::compute_aligned_prim_boundbox(const BVHReference &prim,
if (type & (PRIMITIVE_CURVE_RIBBON | PRIMITIVE_CURVE_THICK)) {
const int curve_index = prim.prim_index();
const int segment = PRIMITIVE_UNPACK_SEGMENT(packed_type);
- const Hair *hair = static_cast<const Hair *>(object->geometry);
+ const Hair *hair = static_cast<const Hair *>(object->get_geometry());
const Hair::Curve &curve = hair->get_curve(curve_index);
curve.bounds_grow(
- segment, &hair->curve_keys[0], &hair->curve_radius[0], aligned_space, bounds);
+ segment, &hair->get_curve_keys()[0], &hair->get_curve_radius()[0], aligned_space, bounds);
}
else {
bounds = prim.bounds().transformed(&aligned_space);