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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-02-15 14:33:04 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-02-15 14:40:13 +0300 |
commit | b36e26bbcea7c47a406e7c4457057b9ae5eb7d91 (patch) | |
tree | 0669824acce0e1b41df825e29627897d2b6b1af1 /intern/cycles/bvh | |
parent | 384b7e18f15d3940c50675a5c8d95b5903e7a094 (diff) |
Revert "Mesh: Solve incorrect result of mesh.split_faces()"
The change was delivering broken topology for certain cases.
The assumption that new edge only connects new vertices was
wrong.
Reverting to a commit which was giving correct render results
but was using more memory.
This reverts commit af1e48e8ab7a25269ba5a44158bd16c564ed3535.
Diffstat (limited to 'intern/cycles/bvh')
0 files changed, 0 insertions, 0 deletions