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authorBrecht Van Lommel <brecht@blender.org>2021-09-17 16:15:14 +0300
committerBrecht Van Lommel <brecht@blender.org>2022-02-16 17:30:43 +0300
commitf059bdc82311e79a2b60f9af9154ac7822fd7001 (patch)
treef64d82673f6c38a763af183f12d52bba98325df3 /intern/cycles/cmake/external_libs.cmake
parent54972123f73ac2d4674efc5fa07fbf372c5bb4f6 (diff)
Cycles: restore basic standalone GUI, now using SDL
GLUT does not support offscreen contexts, which is required for the new display driver. So we use SDL instead. Note that this requires using a system SDL package, the Blender precompiled SDL does not include the video subsystem. There is currently no text display support, instead info is printed to the terminal. This would require adding an embedded font and GLSL shaders, or using GUI library. Another improvement to be made is supporting OpenColorIO display transforms, right now we assume Rec.709 scene linear and display. All OpenGL, GLEW and SDL code was move out of core cycles and into app/opengl. This serves as a template for apps that want to integrate Cycles interactive rendering, with a simple OpenGLDisplayDriver example. In general this would be adapted to the graphics API and color management used by the app. Ref T91846
Diffstat (limited to 'intern/cycles/cmake/external_libs.cmake')
-rw-r--r--intern/cycles/cmake/external_libs.cmake20
1 files changed, 8 insertions, 12 deletions
diff --git a/intern/cycles/cmake/external_libs.cmake b/intern/cycles/cmake/external_libs.cmake
index 8d9631e5b44..95c6b23220e 100644
--- a/intern/cycles/cmake/external_libs.cmake
+++ b/intern/cycles/cmake/external_libs.cmake
@@ -491,26 +491,22 @@ else()
endif()
###########################################################################
-# GLUT
+# SDL
###########################################################################
if(WITH_CYCLES_STANDALONE AND WITH_CYCLES_STANDALONE_GUI)
- if(MSVC AND EXISTS ${_cycles_lib_dir})
- add_definitions(-DFREEGLUT_STATIC -DFREEGLUT_LIB_PRAGMAS=0)
- set(GLUT_LIBRARIES "${_cycles_lib_dir}/opengl/lib/freeglut_static.lib")
- set(GLUT_INCLUDE_DIR "${_cycles_lib_dir}/opengl/include")
- else()
- find_package(GLUT)
+ # We can't use the version from the Blender precompiled libraries because
+ # it does not include the video subsystem.
+ find_package(SDL2)
- if(NOT GLUT_FOUND)
- set(WITH_CYCLES_STANDALONE_GUI OFF)
- message(STATUS "GLUT not found, disabling Cycles standalone GUI")
- endif()
+ if(NOT SDL2_FOUND)
+ set(WITH_CYCLES_STANDALONE_GUI OFF)
+ message(STATUS "SDL not found, disabling Cycles standalone GUI")
endif()
include_directories(
SYSTEM
- ${GLUT_INCLUDE_DIR}
+ ${SDL2_INCLUDE_DIRS}
)
endif()