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authorCampbell Barton <ideasman42@gmail.com>2019-04-17 07:17:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-17 07:21:24 +0300
commite12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch)
tree8cf3453d12edb177a218ef8009357518ec6cab6a /intern/cycles/cmake
parentb3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff)
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'intern/cycles/cmake')
-rw-r--r--intern/cycles/cmake/external_libs.cmake230
-rw-r--r--intern/cycles/cmake/macros.cmake20
2 files changed, 125 insertions, 125 deletions
diff --git a/intern/cycles/cmake/external_libs.cmake b/intern/cycles/cmake/external_libs.cmake
index d0f473a2939..5bf681792ca 100644
--- a/intern/cycles/cmake/external_libs.cmake
+++ b/intern/cycles/cmake/external_libs.cmake
@@ -2,24 +2,24 @@
# Precompiled libraries tips and hints, for find_package().
if(CYCLES_STANDALONE_REPOSITORY)
- if(APPLE OR WIN32)
- include(precompiled_libs)
- endif()
+ if(APPLE OR WIN32)
+ include(precompiled_libs)
+ endif()
endif()
###########################################################################
# GLUT
if(WITH_CYCLES_STANDALONE AND WITH_CYCLES_STANDALONE_GUI)
- set(GLUT_ROOT_PATH ${CYCLES_GLUT})
+ set(GLUT_ROOT_PATH ${CYCLES_GLUT})
- find_package(GLUT)
- message(STATUS "GLUT_FOUND=${GLUT_FOUND}")
+ find_package(GLUT)
+ message(STATUS "GLUT_FOUND=${GLUT_FOUND}")
- include_directories(
- SYSTEM
- ${GLUT_INCLUDE_DIR}
- )
+ include_directories(
+ SYSTEM
+ ${GLUT_INCLUDE_DIR}
+ )
endif()
###########################################################################
@@ -27,125 +27,125 @@ endif()
# Workaround for unconventional variable name use in Blender.
if(NOT CYCLES_STANDALONE_REPOSITORY)
- set(GLEW_INCLUDE_DIR "${GLEW_INCLUDE_PATH}")
+ set(GLEW_INCLUDE_DIR "${GLEW_INCLUDE_PATH}")
endif()
if(WITH_CYCLES_STANDALONE)
- set(CYCLES_APP_GLEW_LIBRARY ${BLENDER_GLEW_LIBRARIES})
+ set(CYCLES_APP_GLEW_LIBRARY ${BLENDER_GLEW_LIBRARIES})
endif()
###########################################################################
# CUDA
if(WITH_CYCLES_CUDA_BINARIES OR NOT WITH_CUDA_DYNLOAD)
- find_package(CUDA) # Try to auto locate CUDA toolkit
- if(CUDA_FOUND)
- message(STATUS "CUDA nvcc = ${CUDA_NVCC_EXECUTABLE}")
- else()
- message(STATUS "CUDA compiler not found, disabling WITH_CYCLES_CUDA_BINARIES")
- set(WITH_CYCLES_CUDA_BINARIES OFF)
- if(NOT WITH_CUDA_DYNLOAD)
- message(STATUS "Additionally falling back to dynamic CUDA load")
- set(WITH_CUDA_DYNLOAD ON)
- endif()
- endif()
+ find_package(CUDA) # Try to auto locate CUDA toolkit
+ if(CUDA_FOUND)
+ message(STATUS "CUDA nvcc = ${CUDA_NVCC_EXECUTABLE}")
+ else()
+ message(STATUS "CUDA compiler not found, disabling WITH_CYCLES_CUDA_BINARIES")
+ set(WITH_CYCLES_CUDA_BINARIES OFF)
+ if(NOT WITH_CUDA_DYNLOAD)
+ message(STATUS "Additionally falling back to dynamic CUDA load")
+ set(WITH_CUDA_DYNLOAD ON)
+ endif()
+ endif()
endif()
# Packages which are being found by Blender when building from inside Blender
# source code. but which we need to take care of when building Cycles from a
# standalone repository
if(CYCLES_STANDALONE_REPOSITORY)
- # PThreads
- # TODO(sergey): Bloody exception, handled in precompiled_libs.cmake.
- if(NOT WIN32)
- set(CMAKE_THREAD_PREFER_PTHREAD TRUE)
- find_package(Threads REQUIRED)
- set(PTHREADS_LIBRARIES ${CMAKE_THREAD_LIBS_INIT})
- endif()
-
- ####
- # OpenGL
-
- # TODO(sergey): We currently re-use the same variable name as we use
- # in Blender. Ideally we need to make it CYCLES_GL_LIBRARIES.
- find_package(OpenGL REQUIRED)
- find_package(GLEW REQUIRED)
- list(APPEND BLENDER_GL_LIBRARIES
- "${OPENGL_gl_LIBRARY}"
- "${OPENGL_glu_LIBRARY}"
- "${GLEW_LIBRARY}"
- )
-
- ####
- # OpenImageIO
- find_package(OpenImageIO REQUIRED)
- if(OPENIMAGEIO_PUGIXML_FOUND)
- set(PUGIXML_INCLUDE_DIR "${OPENIMAGEIO_INCLUDE_DIR/OpenImageIO}")
- set(PUGIXML_LIBRARIES "")
- else()
- find_package(PugiXML REQUIRED)
- endif()
-
- # OIIO usually depends on OpenEXR, so find this library
- # but don't make it required.
- find_package(OpenEXR)
-
- ####
- # OpenShadingLanguage
- if(WITH_CYCLES_OSL)
- find_package(OpenShadingLanguage REQUIRED)
- find_package(LLVM REQUIRED)
- endif()
-
- ####
- # OpenColorIO
- if(WITH_OPENCOLORIO)
- find_package(OpenColorIO REQUIRED)
- endif()
-
- ####
- # Boost
- set(__boost_packages filesystem regex system thread date_time)
- if(WITH_CYCLES_NETWORK)
- list(APPEND __boost_packages serialization)
- endif()
- if(WITH_CYCLES_OSL)
- # TODO(sergey): This is because of the way how our precompiled
- # libraries works, could be different for someone's else libs..
- if(APPLE OR MSVC)
- list(APPEND __boost_packages wave)
- elseif(NOT (${OSL_LIBRARY_VERSION_MAJOR} EQUAL "1" AND ${OSL_LIBRARY_VERSION_MINOR} LESS "6"))
- list(APPEND __boost_packages wave)
- endif()
- endif()
- find_package(Boost 1.48 COMPONENTS ${__boost_packages} REQUIRED)
- if(NOT Boost_FOUND)
- # Try to find non-multithreaded if -mt not found, this flag
- # doesn't matter for us, it has nothing to do with thread
- # safety, but keep it to not disturb build setups.
- set(Boost_USE_MULTITHREADED OFF)
- find_package(Boost 1.48 COMPONENTS ${__boost_packages})
- endif()
- unset(__boost_packages)
- set(BOOST_INCLUDE_DIR ${Boost_INCLUDE_DIRS})
- set(BOOST_LIBRARIES ${Boost_LIBRARIES})
- set(BOOST_LIBPATH ${Boost_LIBRARY_DIRS})
- set(BOOST_DEFINITIONS "-DBOOST_ALL_NO_LIB")
-
- ####
- # embree
- if(WITH_CYCLES_EMBREE)
- find_package(embree 3.2.4 REQUIRED)
- endif()
-
- ####
- # Logging
- if(WITH_CYCLES_LOGGING)
- find_package(Glog REQUIRED)
- find_package(Gflags REQUIRED)
- endif()
-
- unset(_lib_DIR)
+ # PThreads
+ # TODO(sergey): Bloody exception, handled in precompiled_libs.cmake.
+ if(NOT WIN32)
+ set(CMAKE_THREAD_PREFER_PTHREAD TRUE)
+ find_package(Threads REQUIRED)
+ set(PTHREADS_LIBRARIES ${CMAKE_THREAD_LIBS_INIT})
+ endif()
+
+ ####
+ # OpenGL
+
+ # TODO(sergey): We currently re-use the same variable name as we use
+ # in Blender. Ideally we need to make it CYCLES_GL_LIBRARIES.
+ find_package(OpenGL REQUIRED)
+ find_package(GLEW REQUIRED)
+ list(APPEND BLENDER_GL_LIBRARIES
+ "${OPENGL_gl_LIBRARY}"
+ "${OPENGL_glu_LIBRARY}"
+ "${GLEW_LIBRARY}"
+ )
+
+ ####
+ # OpenImageIO
+ find_package(OpenImageIO REQUIRED)
+ if(OPENIMAGEIO_PUGIXML_FOUND)
+ set(PUGIXML_INCLUDE_DIR "${OPENIMAGEIO_INCLUDE_DIR/OpenImageIO}")
+ set(PUGIXML_LIBRARIES "")
+ else()
+ find_package(PugiXML REQUIRED)
+ endif()
+
+ # OIIO usually depends on OpenEXR, so find this library
+ # but don't make it required.
+ find_package(OpenEXR)
+
+ ####
+ # OpenShadingLanguage
+ if(WITH_CYCLES_OSL)
+ find_package(OpenShadingLanguage REQUIRED)
+ find_package(LLVM REQUIRED)
+ endif()
+
+ ####
+ # OpenColorIO
+ if(WITH_OPENCOLORIO)
+ find_package(OpenColorIO REQUIRED)
+ endif()
+
+ ####
+ # Boost
+ set(__boost_packages filesystem regex system thread date_time)
+ if(WITH_CYCLES_NETWORK)
+ list(APPEND __boost_packages serialization)
+ endif()
+ if(WITH_CYCLES_OSL)
+ # TODO(sergey): This is because of the way how our precompiled
+ # libraries works, could be different for someone's else libs..
+ if(APPLE OR MSVC)
+ list(APPEND __boost_packages wave)
+ elseif(NOT (${OSL_LIBRARY_VERSION_MAJOR} EQUAL "1" AND ${OSL_LIBRARY_VERSION_MINOR} LESS "6"))
+ list(APPEND __boost_packages wave)
+ endif()
+ endif()
+ find_package(Boost 1.48 COMPONENTS ${__boost_packages} REQUIRED)
+ if(NOT Boost_FOUND)
+ # Try to find non-multithreaded if -mt not found, this flag
+ # doesn't matter for us, it has nothing to do with thread
+ # safety, but keep it to not disturb build setups.
+ set(Boost_USE_MULTITHREADED OFF)
+ find_package(Boost 1.48 COMPONENTS ${__boost_packages})
+ endif()
+ unset(__boost_packages)
+ set(BOOST_INCLUDE_DIR ${Boost_INCLUDE_DIRS})
+ set(BOOST_LIBRARIES ${Boost_LIBRARIES})
+ set(BOOST_LIBPATH ${Boost_LIBRARY_DIRS})
+ set(BOOST_DEFINITIONS "-DBOOST_ALL_NO_LIB")
+
+ ####
+ # embree
+ if(WITH_CYCLES_EMBREE)
+ find_package(embree 3.2.4 REQUIRED)
+ endif()
+
+ ####
+ # Logging
+ if(WITH_CYCLES_LOGGING)
+ find_package(Glog REQUIRED)
+ find_package(Gflags REQUIRED)
+ endif()
+
+ unset(_lib_DIR)
else()
- set(LLVM_LIBRARIES ${LLVM_LIBRARY})
+ set(LLVM_LIBRARIES ${LLVM_LIBRARY})
endif()
diff --git a/intern/cycles/cmake/macros.cmake b/intern/cycles/cmake/macros.cmake
index ab8182ba4a7..0efd8bb7ea8 100644
--- a/intern/cycles/cmake/macros.cmake
+++ b/intern/cycles/cmake/macros.cmake
@@ -1,15 +1,15 @@
function(cycles_set_solution_folder target)
- if(WINDOWS_USE_VISUAL_STUDIO_FOLDERS)
- get_filename_component(folderdir ${CMAKE_CURRENT_SOURCE_DIR} DIRECTORY)
- string(REPLACE ${CMAKE_SOURCE_DIR} "" folderdir ${folderdir})
- set_target_properties(${target} PROPERTIES FOLDER ${folderdir})
- endif()
+ if(WINDOWS_USE_VISUAL_STUDIO_FOLDERS)
+ get_filename_component(folderdir ${CMAKE_CURRENT_SOURCE_DIR} DIRECTORY)
+ string(REPLACE ${CMAKE_SOURCE_DIR} "" folderdir ${folderdir})
+ set_target_properties(${target} PROPERTIES FOLDER ${folderdir})
+ endif()
endfunction()
macro(cycles_add_library target library_deps)
- add_library(${target} ${ARGN})
- if(NOT ("${library_deps}" STREQUAL ""))
- target_link_libraries(${target} "${library_deps}")
- endif()
- cycles_set_solution_folder(${target})
+ add_library(${target} ${ARGN})
+ if(NOT ("${library_deps}" STREQUAL ""))
+ target_link_libraries(${target} "${library_deps}")
+ endif()
+ cycles_set_solution_folder(${target})
endmacro()