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authorBrecht Van Lommel <brecht@blender.org>2022-06-17 18:16:37 +0300
committerBrecht Van Lommel <brecht@blender.org>2022-06-20 13:30:48 +0300
commitff1883307f12a8b734bfcf87b01743dc73afae75 (patch)
tree95fbecc1e681e89f6a5d030cb5f5f96879dc7fa7 /intern/cycles/device/cpu
parentb73a52302edcd99f086fc26fc62a8ed4db29d562 (diff)
Cleanup: renaming and consistency for kernel data
* Rename "texture" to "data array". This has not used textures for a long time, there are just global memory arrays now. (On old CUDA GPUs there was a cache for textures but not global memory, so we used to put all data in textures.) * For CUDA and HIP, put globals in KernelParams struct like other devices. * Drop __ prefix for data array names, no possibility for naming conflict now that these are in a struct.
Diffstat (limited to 'intern/cycles/device/cpu')
-rw-r--r--intern/cycles/device/cpu/device_impl.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/intern/cycles/device/cpu/device_impl.cpp b/intern/cycles/device/cpu/device_impl.cpp
index 0a4eb089037..d4f0532aa5e 100644
--- a/intern/cycles/device/cpu/device_impl.cpp
+++ b/intern/cycles/device/cpu/device_impl.cpp
@@ -51,7 +51,7 @@
CCL_NAMESPACE_BEGIN
CPUDevice::CPUDevice(const DeviceInfo &info_, Stats &stats_, Profiler &profiler_)
- : Device(info_, stats_, profiler_), texture_info(this, "__texture_info", MEM_GLOBAL)
+ : Device(info_, stats_, profiler_), texture_info(this, "texture_info", MEM_GLOBAL)
{
/* Pick any kernel, all of them are supposed to have same level of microarchitecture
* optimization. */
@@ -192,7 +192,7 @@ device_ptr CPUDevice::mem_alloc_sub_ptr(device_memory &mem, size_t offset, size_
void CPUDevice::const_copy_to(const char *name, void *host, size_t size)
{
#ifdef WITH_EMBREE
- if (strcmp(name, "__data") == 0) {
+ if (strcmp(name, "data") == 0) {
assert(size <= sizeof(KernelData));
// Update scene handle (since it is different for each device on multi devices)