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authorCampbell Barton <ideasman42@gmail.com>2012-06-09 21:22:52 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-06-09 21:22:52 +0400
commit0fbb6bff27139d66951fe223ff322c609d368a18 (patch)
treee75d0d4399e4b82746f4edbc0c2e20e8c25f7015 /intern/cycles/device/device.cpp
parent2f60d9b0b9af1df967e29fd1822d82ffd2450d0f (diff)
style cleanup: block comments
Diffstat (limited to 'intern/cycles/device/device.cpp')
-rw-r--r--intern/cycles/device/device.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/device/device.cpp b/intern/cycles/device/device.cpp
index 42dda1180c7..33040f287d1 100644
--- a/intern/cycles/device/device.cpp
+++ b/intern/cycles/device/device.cpp
@@ -124,7 +124,7 @@ void Device::draw_pixels(device_memory& rgba, int y, int w, int h, int dy, int w
uint8_t *pixels = (uint8_t*)rgba.data_pointer;
/* for multi devices, this assumes the ineffecient method that we allocate
- all pixels on the device even though we only render to a subset */
+ * all pixels on the device even though we only render to a subset */
pixels += 4*y*w;
glDrawPixels(w, h, GL_RGBA, GL_UNSIGNED_BYTE, pixels);