diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-10-16 21:40:47 +0400 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-10-16 21:40:47 +0400 |
commit | 60bc63c7b8e308ad652eae750fcb932f3fc0218d (patch) | |
tree | cdbc02fc7b2bfff84dc3328683333a46eeb6097c /intern/cycles/device/device.cpp | |
parent | 11f3029267524f66b1f4db9de53889216bfd7c35 (diff) |
Cycles: enable improved closure sampling, this should give less noise for mix, add
and glass shaders. How well this will work on non-fermi GPU's is unclear still, it's
a bit heavy on register usage.
Diffstat (limited to 'intern/cycles/device/device.cpp')
-rw-r--r-- | intern/cycles/device/device.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/intern/cycles/device/device.cpp b/intern/cycles/device/device.cpp index f43ccffe461..01c50817709 100644 --- a/intern/cycles/device/device.cpp +++ b/intern/cycles/device/device.cpp @@ -157,6 +157,8 @@ Device *Device::create(DeviceType type, bool background, int threads) return NULL; } + device->device_type = type; + return device; } |