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authorThomas Dinges <blender@dingto.org>2018-02-18 00:56:58 +0300
committerThomas Dinges <blender@dingto.org>2018-02-18 00:56:58 +0300
commit9e717c0495a3f9b71d3895d35df1e15518b6ca2c (patch)
tree6371788a67c11a781b8f862a56e5d940646dffbe /intern/cycles/device/device.h
parente1ef902058149b6feee96d87e58b26582c522b2d (diff)
Cycles: Remove Fermi texture code.
This should be the last Fermi removal commit, unless I missed something. It's been a pleasure Fermi!
Diffstat (limited to 'intern/cycles/device/device.h')
-rw-r--r--intern/cycles/device/device.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/intern/cycles/device/device.h b/intern/cycles/device/device.h
index 555fd5ec2d2..b856bdd9d01 100644
--- a/intern/cycles/device/device.h
+++ b/intern/cycles/device/device.h
@@ -56,7 +56,6 @@ public:
int num;
bool display_device; /* GPU is used as a display device. */
bool advanced_shading; /* Supports full shading system. */
- bool has_fermi_limits; /* Fixed number of textures limit. */
bool has_half_images; /* Support half-float textures. */
bool has_volume_decoupled; /* Decoupled volume shading. */
BVHLayoutMask bvh_layout_mask; /* Bitmask of supported BVH layouts. */
@@ -73,7 +72,6 @@ public:
cpu_threads = 0;
display_device = false;
advanced_shading = true;
- has_fermi_limits = false;
has_half_images = false;
has_volume_decoupled = false;
bvh_layout_mask = BVH_LAYOUT_NONE;