diff options
author | Ton Roosendaal <ton@blender.org> | 2011-04-27 15:58:34 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2011-04-27 15:58:34 +0400 |
commit | da376e0237517543aa21740ee2363234ee1c20ae (patch) | |
tree | 014a513ed8d0eccc5e54fef42347781e85bae56a /intern/cycles/device/device.h | |
parent | 693780074388111e7b9ef1c3825e462f398dc6c4 (diff) |
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
Cycles uses code from some great open source projects, many thanks them:
* BVH building and traversal code from NVidia's "Understanding the Efficiency of Ray Traversal on GPUs":
http://code.google.com/p/understanding-the-efficiency-of-ray-traversal-on-gpus/
* Open Shading Language for a large part of the shading system:
http://code.google.com/p/openshadinglanguage/
* Blender for procedural textures and a few other nodes.
* Approximate Catmull Clark subdivision from NVidia Mesh tools:
http://code.google.com/p/nvidia-mesh-tools/
* Sobol direction vectors from:
http://web.maths.unsw.edu.au/~fkuo/sobol/
* Film response functions from:
http://www.cs.columbia.edu/CAVE/software/softlib/dorf.php
Diffstat (limited to 'intern/cycles/device/device.h')
-rw-r--r-- | intern/cycles/device/device.h | 136 |
1 files changed, 136 insertions, 0 deletions
diff --git a/intern/cycles/device/device.h b/intern/cycles/device/device.h new file mode 100644 index 00000000000..aba077fc2f3 --- /dev/null +++ b/intern/cycles/device/device.h @@ -0,0 +1,136 @@ +/* + * Copyright 2011, Blender Foundation. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +#ifndef __DEVICE_H__ +#define __DEVICE_H__ + +#include <stdlib.h> + +#include "device_memory.h" + +#include "util_string.h" +#include "util_thread.h" +#include "util_types.h" +#include "util_vector.h" + +CCL_NAMESPACE_BEGIN + +class Progress; + +enum DeviceType { + DEVICE_NONE, + DEVICE_CPU, + DEVICE_OPENCL, + DEVICE_CUDA, + DEVICE_NETWORK, + DEVICE_MULTI +}; + +enum MemoryType { + MEM_READ_ONLY, + MEM_WRITE_ONLY, + MEM_READ_WRITE +}; + +/* Device Task */ + +class DeviceTask { +public: + typedef enum { PATH_TRACE, TONEMAP, DISPLACE } Type; + Type type; + + int x, y, w, h; + device_ptr rng_state; + device_ptr rgba; + device_ptr buffer; + int pass; + int resolution; + + device_ptr displace_input; + device_ptr displace_offset; + int displace_x, displace_w; + + DeviceTask(Type type = PATH_TRACE); + void split(ThreadQueue<DeviceTask>& tasks, int num); +}; + +/* Device */ + +class Device { +protected: + Device() {} + + DeviceType type; + bool background; + +public: + virtual ~Device() {} + + /* info */ + virtual string description() = 0; + + /* regular memory */ + virtual void mem_alloc(device_memory& mem, MemoryType type) = 0; + virtual void mem_copy_to(device_memory& mem) = 0; + virtual void mem_copy_from(device_memory& mem, + size_t offset, size_t size) = 0; + virtual void mem_zero(device_memory& mem) = 0; + virtual void mem_free(device_memory& mem) = 0; + + /* constant memory */ + virtual void const_copy_to(const char *name, void *host, size_t size) = 0; + + /* texture memory */ + virtual void tex_alloc(const char *name, device_memory& mem, + bool interpolation = false, bool periodic = false) {}; + virtual void tex_free(device_memory& mem) {}; + + /* pixel memory */ + virtual void pixels_alloc(device_memory& mem); + virtual void pixels_copy_from(device_memory& mem, int y, int w, int h); + virtual void pixels_free(device_memory& mem); + + /* open shading language, only for CPU device */ + virtual void *osl_memory() { return NULL; } + + /* tasks */ + virtual void task_add(DeviceTask& task) = 0; + virtual void task_wait() = 0; + virtual void task_cancel() = 0; + + /* opengl drawing */ + virtual void draw_pixels(device_memory& mem, int y, int w, int h, + int width, int height); + +#ifdef WITH_NETWORK + /* networking */ + void server_run(); +#endif + + /* static */ + static Device *create(DeviceType type, bool background = true); + + static DeviceType type_from_string(const char *name); + static string string_from_type(DeviceType type); + static vector<DeviceType> available_types(); +}; + +CCL_NAMESPACE_END + +#endif /* __DEVICE_H__ */ + |