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authorLukas Stockner <lukas.stockner@freenet.de>2018-11-29 04:06:30 +0300
committerLukas Stockner <lukas.stockner@freenet.de>2018-11-29 04:45:24 +0300
commit7fa6f72084b1364cddfbef4f06bbb244210d6967 (patch)
treeae4f682248bd5ba4f716ff60c6dbd67c5684b3d2 /intern/cycles/device/device.h
parentfb057153b05555606d801d1e942113d40ec15cec (diff)
Cycles: Add sample-based runtime profiler that measures time spent in various parts of the CPU kernel
This commit adds a sample-based profiler that runs during CPU rendering and collects statistics on time spent in different parts of the kernel (ray intersection, shader evaluation etc.) as well as time spent per material and object. The results are currently not exposed in the user interface or per Python yet, to see the stats on the console pass the "--cycles-print-stats" argument to Cycles (e.g. "./blender -- --cycles-print-stats"). Unfortunately, there is no clear way to extend this functionality to CUDA or OpenCL, so it is CPU-only for now. Reviewers: brecht, sergey, swerner Reviewed By: brecht, swerner Differential Revision: https://developer.blender.org/D3892
Diffstat (limited to 'intern/cycles/device/device.h')
-rw-r--r--intern/cycles/device/device.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/intern/cycles/device/device.h b/intern/cycles/device/device.h
index f3fb338e638..071f61a7566 100644
--- a/intern/cycles/device/device.h
+++ b/intern/cycles/device/device.h
@@ -60,6 +60,7 @@ public:
bool has_volume_decoupled; /* Decoupled volume shading. */
bool has_osl; /* Support Open Shading Language. */
bool use_split_kernel; /* Use split or mega kernel. */
+ bool has_profiling; /* Supports runtime collection of profiling info. */
int cpu_threads;
vector<DeviceInfo> multi_devices;
@@ -75,6 +76,7 @@ public:
has_volume_decoupled = false;
has_osl = false;
use_split_kernel = false;
+ has_profiling = false;
}
bool operator==(const DeviceInfo &info) {