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authorThomas Dinges <blender@dingto.org>2016-05-19 13:47:41 +0300
committerThomas Dinges <blender@dingto.org>2016-05-19 14:14:37 +0300
commitc9f1ed1e4c22728b1f711656ab4de56c11c65e35 (patch)
treed64b736497f386827ef327d8b35fd5d9ce91588a /intern/cycles/device/device.h
parent03f846ea12ba38d4686edfeef01a571329bd9385 (diff)
Cycles: Add support for bindless textures.
This adds support for CUDA Texture objects (also known as Bindless textures) for Kepler GPUs (Geforce 6xx and above). This is used for all 2D/3D textures, data still uses arrays as before. User benefits: * No more limits of image textures on Kepler. We had 5 float4 and 145 byte4 slots there before, now we have 1024 float4 and 1024 byte4. This can be extended further if we need to (just change the define). * Single channel textures slots (byte and float) are now supported on Kepler as well (1024 slots for each type). ToDo / Issues: * 3D textures don't work yet, at least don't show up during render. I have no idea whats wrong yet. * Dynamically allocate bindless_mapping array? I hope Fermi still works fine, but that should be tested on a Fermi card before pushing to master. Part of my GSoC 2016. Reviewers: sergey, #cycles, brecht Subscribers: swerner, jtheninja, brecht, sergey Differential Revision: https://developer.blender.org/D1999
Diffstat (limited to 'intern/cycles/device/device.h')
-rw-r--r--intern/cycles/device/device.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/intern/cycles/device/device.h b/intern/cycles/device/device.h
index 4c1b7224837..e11bb7f76af 100644
--- a/intern/cycles/device/device.h
+++ b/intern/cycles/device/device.h
@@ -54,7 +54,7 @@ public:
bool display_device;
bool advanced_shading;
bool pack_images;
- bool extended_images; /* flag for GPU and Multi device */
+ bool has_bindless_textures; /* flag for GPU and Multi device */
bool use_split_kernel; /* Denotes if the device is going to run cycles using split-kernel */
vector<DeviceInfo> multi_devices;
@@ -66,7 +66,7 @@ public:
display_device = false;
advanced_shading = true;
pack_images = false;
- extended_images = false;
+ has_bindless_textures = false;
use_split_kernel = false;
}
};
@@ -230,6 +230,7 @@ public:
(void)interpolation; /* Ignored. */
(void)extension; /* Ignored. */
};
+
virtual void tex_free(device_memory& /*mem*/) {};
/* pixel memory */