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authorCampbell Barton <ideasman42@gmail.com>2018-02-18 14:33:05 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-02-18 14:33:05 +0300
commit2bc952fdb6e1474e9e568224a37bcf5cff874aaf (patch)
tree8d7c3a99896415392035ba350a606d350b6d5e37 /intern/cycles/device/device.h
parent5d3f679013bbbb9f0c7aae47b5653c54266cf7ca (diff)
parent7ff3cd26932cbc93068eea4dc7438442216e4ee1 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'intern/cycles/device/device.h')
-rw-r--r--intern/cycles/device/device.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/intern/cycles/device/device.h b/intern/cycles/device/device.h
index be4b9a7e972..31deba2d796 100644
--- a/intern/cycles/device/device.h
+++ b/intern/cycles/device/device.h
@@ -56,7 +56,6 @@ public:
int num;
bool display_device; /* GPU is used as a display device. */
bool advanced_shading; /* Supports full shading system. */
- bool has_fermi_limits; /* Fixed number of textures limit. */
bool has_half_images; /* Support half-float textures. */
bool has_volume_decoupled; /* Decoupled volume shading. */
BVHLayoutMask bvh_layout_mask; /* Bitmask of supported BVH layouts. */
@@ -73,7 +72,6 @@ public:
cpu_threads = 0;
display_device = false;
advanced_shading = true;
- has_fermi_limits = false;
has_half_images = false;
has_volume_decoupled = false;
bvh_layout_mask = BVH_LAYOUT_NONE;