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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2017-08-02 03:09:08 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2017-08-07 15:01:24 +0300
commita8cc0d707e82ac781f44bf6cd7ed1e8974d8ed39 (patch)
treedbf2e42988f8ee8fcdf95571f7983dae7dbe03c7 /intern/cycles/device/device_cpu.cpp
parent5e4bad2c00e466bfc013f8ad9edac7ad66938001 (diff)
Code refactor: split defines into separate header, changes to SSE type headers.
I need to use some macros defined in util_simd.h for float3/float4, to emulate SSE4 instructions on SSE2. But due to issues with order of header includes this was not possible, this does some refactoring to make it work. Differential Revision: https://developer.blender.org/D2764
Diffstat (limited to 'intern/cycles/device/device_cpu.cpp')
-rw-r--r--intern/cycles/device/device_cpu.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/intern/cycles/device/device_cpu.cpp b/intern/cycles/device/device_cpu.cpp
index 18112437b45..a00be3eeaab 100644
--- a/intern/cycles/device/device_cpu.cpp
+++ b/intern/cycles/device/device_cpu.cpp
@@ -48,6 +48,7 @@
#include "util/util_logging.h"
#include "util/util_map.h"
#include "util/util_opengl.h"
+#include "util/util_optimization.h"
#include "util/util_progress.h"
#include "util/util_system.h"
#include "util/util_thread.h"