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authorSergey Sharybin <sergey.vfx@gmail.com>2014-04-09 16:54:13 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2014-04-10 15:49:49 +0400
commitf93bc7693a530632455d3ec7acc4bce54a1f85bc (patch)
treed0e067438cbc547875b3cb77e53904c5ea2a537d /intern/cycles/device/device_cuda.cpp
parent19e627cab34a04a3d01b2e3a868b7bf91d56e8f9 (diff)
Backport revisions for the 2.70a releasev2.70a
d2660a0, 6e99fb0, 58c22d8, 83f2012 + ff21f6a, a7ed1db. cc6b106 7997e38, 9d4b54b, efb48fc, 3fc293c, 29f359c, 77c1d17, 92a539e, c626462, f48828b, 6452d9f, 765d077, 74518b2, af16d46, 8da4936, 6babbf5, f0106d2, f88776b, ee72cba, 467596d, e21a7b3, eed3974, 71a2ff1, ccf9afd, 44d6c68, 30fdfc3, b69809c, b0a8e4c, bd57ec6, 3b0832d, 2a25676, 3977b76, fb25a86, 9bbb30b, 51abc2b, 0ebade5, 2c0e32f, 3deaf7d, ea01b24, c61eb64, f3db038, a6fb670, eedde31, b66a954, 7ff123c, f5b79df, 7148c97, 54a8753, fcaa018, 4c73001, 7a21330, 07578be, e9a64e2, fd3de8b, ae792e9, b7712a7 + 3600622, d9557d0, 6d973b8, 688257d, 4acb57a, 95ac6bc, Also backported openmp changes to sculpt making it so number of real CPU cores is used as a number of threads here.
Diffstat (limited to 'intern/cycles/device/device_cuda.cpp')
-rw-r--r--intern/cycles/device/device_cuda.cpp13
1 files changed, 11 insertions, 2 deletions
diff --git a/intern/cycles/device/device_cuda.cpp b/intern/cycles/device/device_cuda.cpp
index 0fbb48cf431..029293d2a04 100644
--- a/intern/cycles/device/device_cuda.cpp
+++ b/intern/cycles/device/device_cuda.cpp
@@ -892,7 +892,8 @@ public:
}
}
- void draw_pixels(device_memory& mem, int y, int w, int h, int dy, int width, int height, bool transparent)
+ void draw_pixels(device_memory& mem, int y, int w, int h, int dy, int width, int height, bool transparent,
+ const DeviceDrawParams &draw_params)
{
if(!background) {
PixelMem pmem = pixel_mem_map[mem.device_pointer];
@@ -925,6 +926,10 @@ public:
glColor3f(1.0f, 1.0f, 1.0f);
+ if(draw_params.bind_display_space_shader_cb) {
+ draw_params.bind_display_space_shader_cb();
+ }
+
glPushMatrix();
glTranslatef(0.0f, (float)dy, 0.0f);
@@ -943,6 +948,10 @@ public:
glPopMatrix();
+ if(draw_params.unbind_display_space_shader_cb) {
+ draw_params.unbind_display_space_shader_cb();
+ }
+
if(transparent)
glDisable(GL_BLEND);
@@ -954,7 +963,7 @@ public:
return;
}
- Device::draw_pixels(mem, y, w, h, dy, width, height, transparent);
+ Device::draw_pixels(mem, y, w, h, dy, width, height, transparent, draw_params);
}
void thread_run(DeviceTask *task)