diff options
author | Patrick Mours <pmours@nvidia.com> | 2019-09-12 15:50:06 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-09-13 12:50:11 +0300 |
commit | a2b52dc5716a97e5413acbd6eefc9ce3788b6456 (patch) | |
tree | 7e6d6c17b73671e67c1f7fbdadd821b4541f820f /intern/cycles/device/device_cuda.cpp | |
parent | 53932f1f068501bfb095c407a7777a964dc5ec1c (diff) |
Cycles: add Optix device backend
This uses hardware-accelerated raytracing on NVIDIA RTX graphics cards.
It is still currently experimental. Most features are supported, but a few
are still missing like baking, branched path tracing and using CPU memory.
https://wiki.blender.org/wiki/Reference/Release_Notes/2.81/Cycles#NVIDIA_RTX
For building with Optix support, the Optix SDK must be installed. See here for
build instructions:
https://wiki.blender.org/wiki/Building_Blender/CUDA
Differential Revision: https://developer.blender.org/D5363
Diffstat (limited to 'intern/cycles/device/device_cuda.cpp')
-rw-r--r-- | intern/cycles/device/device_cuda.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/intern/cycles/device/device_cuda.cpp b/intern/cycles/device/device_cuda.cpp index 4d7d87828c2..00dd37f089c 100644 --- a/intern/cycles/device/device_cuda.cpp +++ b/intern/cycles/device/device_cuda.cpp @@ -2263,11 +2263,6 @@ class CUDADevice : public Device { } }; - int get_split_task_count(DeviceTask & /*task*/) - { - return 1; - } - void task_add(DeviceTask &task) { CUDAContextScope scope(this); |