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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2017-10-08 05:32:25 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2017-10-08 14:17:33 +0300
commitcdb0b3b1dcd4e9962426422868b2f40535670a5c (patch)
tree1a3d1727d4da92536d6c3615cbe0f9dffc1315b8 /intern/cycles/device/device_cuda.cpp
parent4b3e6cb728cb5d0e603f3b23b32ad1f8bfc68558 (diff)
Code refactor: use DeviceInfo to enable QBVH and decoupled volume shading.
Diffstat (limited to 'intern/cycles/device/device_cuda.cpp')
-rw-r--r--intern/cycles/device/device_cuda.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/intern/cycles/device/device_cuda.cpp b/intern/cycles/device/device_cuda.cpp
index dcbe6033bcc..56a56c5217c 100644
--- a/intern/cycles/device/device_cuda.cpp
+++ b/intern/cycles/device/device_cuda.cpp
@@ -2128,6 +2128,8 @@ void device_cuda_info(vector<DeviceInfo>& devices)
info.advanced_shading = (major >= 2);
info.has_bindless_textures = (major >= 3);
+ info.has_volume_decoupled = false;
+ info.has_qbvh = false;
int pci_location[3] = {0, 0, 0};
cuDeviceGetAttribute(&pci_location[0], CU_DEVICE_ATTRIBUTE_PCI_DOMAIN_ID, num);