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authorSergey Sharybin <sergey.vfx@gmail.com>2018-10-31 13:46:52 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2018-10-31 13:46:52 +0300
commite0cc3e980999ed97e72b430f0d654b30f60f9313 (patch)
tree08097b2302697f5b8634a451be726453bfadb001 /intern/cycles/device/device_cuda.cpp
parent5490708c399ba450ec1551d226467287b5b184ea (diff)
Cycles: Fix wrong BVH used when disabling AVX2 in debug settings
Mainly useful for debugging. Previously, when AVX2 was disabled in the debug panel but BVH layout was kept on BVH8 nothing was rendered. Needed to make it so supported BVH layout mask for devices is queried in "dynamic", so it is possible to use DebugFlags there.
Diffstat (limited to 'intern/cycles/device/device_cuda.cpp')
-rw-r--r--intern/cycles/device/device_cuda.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/intern/cycles/device/device_cuda.cpp b/intern/cycles/device/device_cuda.cpp
index 5b46d5a507d..f0e58f22ad4 100644
--- a/intern/cycles/device/device_cuda.cpp
+++ b/intern/cycles/device/device_cuda.cpp
@@ -181,6 +181,10 @@ public:
return true;
}
+ virtual BVHLayoutMask get_bvh_layout_mask() const {
+ return BVH_LAYOUT_BVH2;
+ }
+
/*#ifdef NDEBUG
#define cuda_abort()
#else
@@ -2459,7 +2463,6 @@ void device_cuda_info(vector<DeviceInfo>& devices)
info.advanced_shading = (major >= 3);
info.has_half_images = (major >= 3);
info.has_volume_decoupled = false;
- info.bvh_layout_mask = BVH_LAYOUT_BVH2;
int pci_location[3] = {0, 0, 0};
cuDeviceGetAttribute(&pci_location[0], CU_DEVICE_ATTRIBUTE_PCI_DOMAIN_ID, num);