diff options
author | Brecht Van Lommel <brecht@blender.org> | 2021-10-24 15:19:19 +0300 |
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committer | Brecht Van Lommel <brecht@blender.org> | 2021-10-26 16:36:39 +0300 |
commit | d7d40745fa09061a3117bd3669c5a46bbf611eae (patch) | |
tree | 8dbaca086ecbb09aad62c25e9ece66332fe79af3 /intern/cycles/device/device_graphics_interop.h | |
parent | b698fe1e047e56e8ed67ba47464c0017d9c50eea (diff) |
Cycles: changes to source code folders structure
* Split render/ into scene/ and session/. The scene/ folder now contains the
scene and its nodes. The session/ folder contains the render session and
associated data structures like drivers and render buffers.
* Move top level kernel headers into new folders kernel/camera/, kernel/film/,
kernel/light/, kernel/sample/, kernel/util/
* Move integrator related kernel headers into kernel/integrator/
* Move OSL shaders from kernel/shaders/ to kernel/osl/shaders/
For patches and branches, git merge and rebase should be able to detect the
renames and move over code to the right file.
Diffstat (limited to 'intern/cycles/device/device_graphics_interop.h')
-rw-r--r-- | intern/cycles/device/device_graphics_interop.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/device/device_graphics_interop.h b/intern/cycles/device/device_graphics_interop.h index eaf76077141..e5c97fe5a1e 100644 --- a/intern/cycles/device/device_graphics_interop.h +++ b/intern/cycles/device/device_graphics_interop.h @@ -16,7 +16,7 @@ #pragma once -#include "render/display_driver.h" +#include "session/display_driver.h" #include "util/util_types.h" |