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author | Mai Lavelle <mai.lavelle@gmail.com> | 2016-05-30 01:02:05 +0300 |
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committer | Mai Lavelle <mai.lavelle@gmail.com> | 2016-05-31 13:13:54 +0300 |
commit | 4388b29e989c6a5fda4a8102732f3560f612bbb0 (patch) | |
tree | a970a257e13ae2c215487277a4f22bd7d82f1977 /intern/cycles/device/device_multi.cpp | |
parent | a2aa44370be285876fafcb38ec1a0832b614a350 (diff) |
Cycles: Add human readable sizes to debug output
Some of these values can get quite large and are hard to read, adding this
makes it easy to read them at a glance.
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D2039
Diffstat (limited to 'intern/cycles/device/device_multi.cpp')
-rw-r--r-- | intern/cycles/device/device_multi.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/intern/cycles/device/device_multi.cpp b/intern/cycles/device/device_multi.cpp index 434d0085d39..c4f8d9e16e0 100644 --- a/intern/cycles/device/device_multi.cpp +++ b/intern/cycles/device/device_multi.cpp @@ -175,7 +175,9 @@ public: interpolation, ExtensionType extension) { - VLOG(1) << "Texture allocate: " << name << ", " << mem.memory_size() << " bytes."; + VLOG(1) << "Texture allocate: " << name << ", " + << string_human_readable_number(mem.memory_size()) << " bytes. (" + << string_human_readable_size(mem.memory_size()) << ")"; foreach(SubDevice& sub, devices) { mem.device_pointer = 0; |