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authorLukas Toenne <lukas.toenne@googlemail.com>2012-09-17 16:07:06 +0400
committerLukas Toenne <lukas.toenne@googlemail.com>2012-09-17 16:07:06 +0400
commitefaf512406c71606d7f05eca10c74510bd9ebc12 (patch)
treed42a01041ba165f13ad1b3c42bc118bd3c82b0c3 /intern/cycles/device/device_multi.cpp
parentaecb2f7039f0af91bd1eb03a64957bcd532c9408 (diff)
Revert r50528: "Performance fix for Cycles: Don't wait in the main UI thread when resetting devices."
This commit leads to random freezes in Cycles rendering: https://projects.blender.org/tracker/index.php?func=detail&aid=32545&group_id=9&atid=498 The goal of this commit was to remove UI lag for OSL, but since that is not officially supported yet, better revert it until a proper fix can be implemented in 2.65.
Diffstat (limited to 'intern/cycles/device/device_multi.cpp')
-rw-r--r--intern/cycles/device/device_multi.cpp8
1 files changed, 0 insertions, 8 deletions
diff --git a/intern/cycles/device/device_multi.cpp b/intern/cycles/device/device_multi.cpp
index 4923e5c9e66..546ffe5e4b9 100644
--- a/intern/cycles/device/device_multi.cpp
+++ b/intern/cycles/device/device_multi.cpp
@@ -312,14 +312,6 @@ public:
foreach(SubDevice& sub, devices)
sub.device->task_cancel();
}
-
- bool task_cancelled()
- {
- foreach(SubDevice& sub, devices)
- if (sub.device->task_cancelled())
- return true;
- return false;
- }
};
Device *device_multi_create(DeviceInfo& info, bool background)