diff options
author | Brecht Van Lommel <brecht@blender.org> | 2020-07-09 21:01:22 +0300 |
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committer | Brecht Van Lommel <brecht@blender.org> | 2020-07-10 18:10:05 +0300 |
commit | 93791381fec898e6f74a189e4eeb25f66029f131 (patch) | |
tree | 768406a0020de662a82983cc37c54b03da714f2a /intern/cycles/device/device_multi.cpp | |
parent | e65c78cd43aa8d50612365f6b506de53d1bbfd86 (diff) |
Cleanup: reduce hardcoded numbers in denoising neighbor tiles code
Diffstat (limited to 'intern/cycles/device/device_multi.cpp')
-rw-r--r-- | intern/cycles/device/device_multi.cpp | 42 |
1 files changed, 23 insertions, 19 deletions
diff --git a/intern/cycles/device/device_multi.cpp b/intern/cycles/device/device_multi.cpp index d38cbfccb6f..9ea8782d0f0 100644 --- a/intern/cycles/device/device_multi.cpp +++ b/intern/cycles/device/device_multi.cpp @@ -584,20 +584,22 @@ class MultiDevice : public Device { return -1; } - void map_neighbor_tiles(Device *sub_device, RenderTile *tiles) + void map_neighbor_tiles(Device *sub_device, RenderTileNeighbors &neighbors) { - for (int i = 0; i < 9; i++) { - if (!tiles[i].buffers) { + for (int i = 0; i < RenderTileNeighbors::SIZE; i++) { + RenderTile &tile = neighbors.tiles[i]; + + if (!tile.buffers) { continue; } - device_vector<float> &mem = tiles[i].buffers->buffer; - tiles[i].buffer = mem.device_pointer; + device_vector<float> &mem = tile.buffers->buffer; + tile.buffer = mem.device_pointer; if (mem.device == this && matching_rendering_and_denoising_devices) { /* Skip unnecessary copies in viewport mode (buffer covers the * whole image), but still need to fix up the tile device pointer. */ - map_tile(sub_device, tiles[i]); + map_tile(sub_device, tile); continue; } @@ -610,15 +612,15 @@ class MultiDevice : public Device { * also required for the case where a CPU thread is denoising * a tile rendered on the GPU. In that case we have to avoid * overwriting the buffer being de-noised by the CPU thread. */ - if (!tiles[i].buffers->map_neighbor_copied) { - tiles[i].buffers->map_neighbor_copied = true; + if (!tile.buffers->map_neighbor_copied) { + tile.buffers->map_neighbor_copied = true; mem.copy_from_device(); } if (mem.device == this) { /* Can re-use memory if tile is already allocated on the sub device. */ - map_tile(sub_device, tiles[i]); - mem.swap_device(sub_device, mem.device_size, tiles[i].buffer); + map_tile(sub_device, tile); + mem.swap_device(sub_device, mem.device_size, tile.buffer); } else { mem.swap_device(sub_device, 0, 0); @@ -626,40 +628,42 @@ class MultiDevice : public Device { mem.copy_to_device(); - tiles[i].buffer = mem.device_pointer; - tiles[i].device_size = mem.device_size; + tile.buffer = mem.device_pointer; + tile.device_size = mem.device_size; mem.restore_device(); } } } - void unmap_neighbor_tiles(Device *sub_device, RenderTile *tiles) + void unmap_neighbor_tiles(Device *sub_device, RenderTileNeighbors &neighbors) { - device_vector<float> &mem = tiles[9].buffers->buffer; + RenderTile &target_tile = neighbors.target; + device_vector<float> &mem = target_tile.buffers->buffer; if (mem.device == this && matching_rendering_and_denoising_devices) { return; } /* Copy denoised result back to the host. */ - mem.swap_device(sub_device, tiles[9].device_size, tiles[9].buffer); + mem.swap_device(sub_device, target_tile.device_size, target_tile.buffer); mem.copy_from_device(); mem.restore_device(); /* Copy denoised result to the original device. */ mem.copy_to_device(); - for (int i = 0; i < 9; i++) { - if (!tiles[i].buffers) { + for (int i = 0; i < RenderTileNeighbors::SIZE; i++) { + RenderTile &tile = neighbors.tiles[i]; + if (!tile.buffers) { continue; } - device_vector<float> &mem = tiles[i].buffers->buffer; + device_vector<float> &mem = tile.buffers->buffer; if (mem.device != sub_device && mem.device != this) { /* Free up memory again if it was allocated for the copy above. */ - mem.swap_device(sub_device, tiles[i].device_size, tiles[i].buffer); + mem.swap_device(sub_device, tile.device_size, tile.buffer); sub_device->mem_free(mem); mem.restore_device(); } |