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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2017-09-27 01:39:53 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2017-10-04 22:11:14 +0300
commite3e16cecc4f080edbbd14e4bf1cfc580c5957d62 (patch)
tree5b9da903526442acb10b48d2ccee5686a00a1017 /intern/cycles/device/device_multi.cpp
parent5b7d6ea54b2fc35b8b12c667f5bf9a1c9c46d5c2 (diff)
Code refactor: remove rng_state buffer and compute hash on the fly.
A little faster on some benchmark scenes, a little slower on others, seems about performance neutral on average and saves a little memory.
Diffstat (limited to 'intern/cycles/device/device_multi.cpp')
-rw-r--r--intern/cycles/device/device_multi.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/intern/cycles/device/device_multi.cpp b/intern/cycles/device/device_multi.cpp
index bc505b676fc..164ed50bdf6 100644
--- a/intern/cycles/device/device_multi.cpp
+++ b/intern/cycles/device/device_multi.cpp
@@ -281,7 +281,6 @@ public:
foreach(SubDevice& sub, devices) {
if(sub.device == sub_device) {
if(tile.buffer) tile.buffer = sub.ptr_map[tile.buffer];
- if(tile.rng_state) tile.rng_state = sub.ptr_map[tile.rng_state];
}
}
}