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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-03-27 22:15:15 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-03-27 22:15:15 +0300 |
commit | 5ff132182dbb089111cba3a80fa3a8eeb6009ec3 (patch) | |
tree | 016387c6917ce51dbe405489f7f5846b19faab1f /intern/cycles/device/device_network.cpp | |
parent | 6f43e1dfef3e5632976529a6f678292b15bd5a0c (diff) |
Cycles: Code cleanup, spaces around keywords
This inconsistency drove me totally crazy, it's really confusing
when it's inconsistent especially when you work on both Cycles and
Blender sides.
Shouldn;t cause merge PITA, it's whitespace changes only, Git should
be able to merge it nicely.
Diffstat (limited to 'intern/cycles/device/device_network.cpp')
-rw-r--r-- | intern/cycles/device/device_network.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/device/device_network.cpp b/intern/cycles/device/device_network.cpp index 4733482bf4e..20df2434a4a 100644 --- a/intern/cycles/device/device_network.cpp +++ b/intern/cycles/device/device_network.cpp @@ -269,7 +269,7 @@ public: lock.unlock(); TileList::iterator it = tile_list_find(the_tiles, tile); - if (it != the_tiles.end()) { + if(it != the_tiles.end()) { tile.buffers = it->buffers; the_tiles.erase(it); } |