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authorJulian Eisel <julian@blender.org>2020-08-07 14:04:31 +0300
committerJulian Eisel <julian@blender.org>2020-08-07 14:04:31 +0300
commit0d2d4a6d4a75ac38c41f872c88255eab70e88ab7 (patch)
treeb7a7518af86dddba48e05a98b3c2be55e8804721 /intern/cycles/device/device_task.h
parent9b416c66fb714bdfd15a481489dbf650d0f389ea (diff)
parentcfc6f9eb18e701f5be601b95c45004e8cf7fbc81 (diff)
Merge branch 'master' into temp-ui-button-type-refactortemp-ui-button-type-refactor
Diffstat (limited to 'intern/cycles/device/device_task.h')
-rw-r--r--intern/cycles/device/device_task.h21
1 files changed, 15 insertions, 6 deletions
diff --git a/intern/cycles/device/device_task.h b/intern/cycles/device/device_task.h
index 600973b8100..fd380788282 100644
--- a/intern/cycles/device/device_task.h
+++ b/intern/cycles/device/device_task.h
@@ -29,6 +29,7 @@ CCL_NAMESPACE_BEGIN
class Device;
class RenderBuffers;
class RenderTile;
+class RenderTileNeighbors;
class Tile;
enum DenoiserType {
@@ -41,6 +42,14 @@ enum DenoiserType {
DENOISER_ALL = ~0,
};
+enum DenoiserInput {
+ DENOISER_INPUT_RGB = 1,
+ DENOISER_INPUT_RGB_ALBEDO = 2,
+ DENOISER_INPUT_RGB_ALBEDO_NORMAL = 3,
+
+ DENOISER_INPUT_NUM,
+};
+
typedef int DenoiserTypeMask;
class DenoiseParams {
@@ -72,10 +81,10 @@ class DenoiseParams {
/* Clamp the input to the range of +-1e8. Should be enough for any legitimate data. */
bool clamp_input;
- /** Optix Denoiser **/
+ /** OIDN/Optix Denoiser **/
- /* Passes handed over to the OptiX denoiser (default to color + albedo). */
- int optix_input_passes;
+ /* Passes handed over to the OIDN/OptiX denoiser (default to color + albedo). */
+ DenoiserInput input_passes;
DenoiseParams()
{
@@ -91,7 +100,7 @@ class DenoiseParams {
neighbor_frames = 2;
clamp_input = true;
- optix_input_passes = 2;
+ input_passes = DENOISER_INPUT_RGB_ALBEDO_NORMAL;
start_sample = 0;
}
@@ -150,8 +159,8 @@ class DeviceTask {
function<void(RenderTile &)> update_tile_sample;
function<void(RenderTile &)> release_tile;
function<bool()> get_cancel;
- function<void(RenderTile *, Device *)> map_neighbor_tiles;
- function<void(RenderTile *, Device *)> unmap_neighbor_tiles;
+ function<void(RenderTileNeighbors &, Device *)> map_neighbor_tiles;
+ function<void(RenderTileNeighbors &, Device *)> unmap_neighbor_tiles;
uint tile_types;
DenoiseParams denoising;