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authorBrian Savery <bsavery>2021-09-28 17:51:14 +0300
committerBrecht Van Lommel <brecht@blender.org>2021-09-28 20:18:55 +0300
commit044a77352f8a8a0e1f60190369d69ef26587b65f (patch)
tree22096da4d5214cbd7419d1a5e0dadc70e6cacea3 /intern/cycles/device/hip/graphics_interop.h
parent262b2118565826177133013c324212c66d882456 (diff)
Cycles: add HIP device support for AMD GPUs
NOTE: this feature is not ready for user testing, and not yet enabled in daily builds. It is being merged now for easier collaboration on development. HIP is a heterogenous compute interface allowing C++ code to be executed on GPUs similar to CUDA. It is intended to bring back AMD GPU rendering support on Windows and Linux. https://github.com/ROCm-Developer-Tools/HIP. As of the time of writing, it should compile and run on Linux with existing HIP compilers and driver runtimes. Publicly available compilers and drivers for Windows will come later. See task T91571 for more details on the current status and work remaining to be done. Credits: Sayak Biswas (AMD) Arya Rafii (AMD) Brian Savery (AMD) Differential Revision: https://developer.blender.org/D12578
Diffstat (limited to 'intern/cycles/device/hip/graphics_interop.h')
-rw-r--r--intern/cycles/device/hip/graphics_interop.h61
1 files changed, 61 insertions, 0 deletions
diff --git a/intern/cycles/device/hip/graphics_interop.h b/intern/cycles/device/hip/graphics_interop.h
new file mode 100644
index 00000000000..adcaa13a2d7
--- /dev/null
+++ b/intern/cycles/device/hip/graphics_interop.h
@@ -0,0 +1,61 @@
+/*
+ * Copyright 2011-2021 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifdef WITH_HIP
+
+# include "device/device_graphics_interop.h"
+
+# ifdef WITH_HIP_DYNLOAD
+# include "hipew.h"
+# endif
+
+CCL_NAMESPACE_BEGIN
+
+class HIPDevice;
+class HIPDeviceQueue;
+
+class HIPDeviceGraphicsInterop : public DeviceGraphicsInterop {
+ public:
+ explicit HIPDeviceGraphicsInterop(HIPDeviceQueue *queue);
+
+ HIPDeviceGraphicsInterop(const HIPDeviceGraphicsInterop &other) = delete;
+ HIPDeviceGraphicsInterop(HIPDeviceGraphicsInterop &&other) noexcept = delete;
+
+ ~HIPDeviceGraphicsInterop();
+
+ HIPDeviceGraphicsInterop &operator=(const HIPDeviceGraphicsInterop &other) = delete;
+ HIPDeviceGraphicsInterop &operator=(HIPDeviceGraphicsInterop &&other) = delete;
+
+ virtual void set_destination(const DeviceGraphicsInteropDestination &destination) override;
+
+ virtual device_ptr map() override;
+ virtual void unmap() override;
+
+ protected:
+ HIPDeviceQueue *queue_ = nullptr;
+ HIPDevice *device_ = nullptr;
+
+ /* OpenGL PBO which is currently registered as the destination for the CUDA buffer. */
+ uint opengl_pbo_id_ = 0;
+ /* Buffer area in pixels of the corresponding PBO. */
+ int64_t buffer_area_ = 0;
+
+ hipGraphicsResource hip_graphics_resource_ = nullptr;
+};
+
+CCL_NAMESPACE_END
+
+#endif