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author | Philipp Oeser <info@graphics-engineer.com> | 2021-11-09 16:16:20 +0300 |
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committer | Philipp Oeser <info@graphics-engineer.com> | 2021-11-09 18:54:50 +0300 |
commit | 570331ca96a5e7a30c8896a07aad1960d5bd706e (patch) | |
tree | 50c59fc0ef69671eb6e29680ba584c5f924c29b5 /intern/cycles/device/hip | |
parent | cc949f0a40237d38c3f57b7bd6e15415dcdab1bd (diff) |
Fix T92928: Geometry nodes animation decorator wrong for vectors
Decorators were only added for the first item of an array.
Decorators for all items of an array are added:
- if the layout is flagged `UI_ITEM_PROP_DECORATE` automatically in
`uiItemFullR` or
- calling `uiItemDecoratorR` (but only in certain situations, see below)
When calling `uiItemDecoratorR` with an index of 0, the following
happens:
- the index is passed to `uiItemDecoratorR_prop`
- that checks with `ui_item_rna_is_expand` if decorators should be added
to all items of an array
- the check fails (because it only permits RNA_NO_INDEX -- which is -1)
So two things we can do:
- remain using `uiItemDecoratorR` (that would require to pass an index
of RNA_NO_INDEX -- a bad level include -- or -1
- just use `uiLayoutSetPropDecorate` to flag the row properly
This patch does later.
Differential Revision: https://developer.blender.org/D13159
Diffstat (limited to 'intern/cycles/device/hip')
0 files changed, 0 insertions, 0 deletions