diff options
author | Brecht Van Lommel <brecht@blender.org> | 2021-10-24 15:19:19 +0300 |
---|---|---|
committer | Brecht Van Lommel <brecht@blender.org> | 2021-10-25 22:13:08 +0300 |
commit | 9f07d73e4598c7746218bc6b64cf2f88908645e9 (patch) | |
tree | 04cccc54eb7d1c32a36b7841cb1257fc1df06a66 /intern/cycles/device/multi/device.cpp | |
parent | 4758a7d35750ae0a2ed24014817e5b169a71e364 (diff) |
Cycles: changes to source code folders structure
* Split render/ into scene/ and session/. The scene/ folder now contains the
scene and its nodes. The session/ folder contains the render session and
associated data structures like drivers and render buffers.
* Move top level kernel headers into new folders kernel/camera/, kernel/film/,
kernel/light/, kernel/sample/, kernel/util/
* Move integrator related kernel headers into kernel/integrator/
* Move OSL shaders from kernel/shaders/ to kernel/osl/shaders/
For patches and branches, git merge and rebase should be able to detect the
renames and move over code to the right file.
Diffstat (limited to 'intern/cycles/device/multi/device.cpp')
-rw-r--r-- | intern/cycles/device/multi/device.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/intern/cycles/device/multi/device.cpp b/intern/cycles/device/multi/device.cpp index 4f995abf2c4..330a1ed06ef 100644 --- a/intern/cycles/device/multi/device.cpp +++ b/intern/cycles/device/multi/device.cpp @@ -24,8 +24,7 @@ #include "device/device.h" #include "device/device_queue.h" -#include "render/buffers.h" -#include "render/geometry.h" +#include "scene/geometry.h" #include "util/util_foreach.h" #include "util/util_list.h" |