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authorBrecht Van Lommel <brecht@blender.org>2021-09-20 18:59:20 +0300
committerBrecht Van Lommel <brecht@blender.org>2021-09-21 15:55:54 +0300
commit08031197250aeecbaca3803254e6f25b8c7b7b37 (patch)
tree6fe7ab045f0dc0a423d6557c4073f34309ef4740 /intern/cycles/device/multi
parentfa6b1007bad065440950cd67deb16a04f368856f (diff)
Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity, new shadow catcher, revamped sampling settings, subsurface scattering anisotropy, new GPU volume sampling, improved PMJ sampling pattern, and more. Some features have also been removed or changed, breaking backwards compatibility. Including the removal of the OpenCL backend, for which alternatives are under development. Release notes and code docs: https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles https://wiki.blender.org/wiki/Source/Render/Cycles Credits: * Sergey Sharybin * Brecht Van Lommel * Patrick Mours (OptiX backend) * Christophe Hery (subsurface scattering anisotropy) * William Leeson (PMJ sampling pattern) * Alaska (various fixes and tweaks) * Thomas Dinges (various fixes) For the full commit history, see the cycles-x branch. This squashes together all the changes since intermediate changes would often fail building or tests. Ref T87839, T87837, T87836 Fixes T90734, T89353, T80267, T80267, T77185, T69800
Diffstat (limited to 'intern/cycles/device/multi')
-rw-r--r--intern/cycles/device/multi/device.cpp423
-rw-r--r--intern/cycles/device/multi/device.h31
2 files changed, 454 insertions, 0 deletions
diff --git a/intern/cycles/device/multi/device.cpp b/intern/cycles/device/multi/device.cpp
new file mode 100644
index 00000000000..6dbcce2d9a5
--- /dev/null
+++ b/intern/cycles/device/multi/device.cpp
@@ -0,0 +1,423 @@
+/*
+ * Copyright 2011-2013 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "device/multi/device.h"
+
+#include <sstream>
+#include <stdlib.h>
+
+#include "bvh/bvh_multi.h"
+
+#include "device/device.h"
+#include "device/device_queue.h"
+
+#include "render/buffers.h"
+#include "render/geometry.h"
+
+#include "util/util_foreach.h"
+#include "util/util_list.h"
+#include "util/util_logging.h"
+#include "util/util_map.h"
+#include "util/util_time.h"
+
+CCL_NAMESPACE_BEGIN
+
+class MultiDevice : public Device {
+ public:
+ struct SubDevice {
+ Stats stats;
+ Device *device;
+ map<device_ptr, device_ptr> ptr_map;
+ int peer_island_index = -1;
+ };
+
+ list<SubDevice> devices;
+ device_ptr unique_key;
+ vector<vector<SubDevice *>> peer_islands;
+
+ MultiDevice(const DeviceInfo &info, Stats &stats, Profiler &profiler)
+ : Device(info, stats, profiler), unique_key(1)
+ {
+ foreach (const DeviceInfo &subinfo, info.multi_devices) {
+ /* Always add CPU devices at the back since GPU devices can change
+ * host memory pointers, which CPU uses as device pointer. */
+ SubDevice *sub;
+ if (subinfo.type == DEVICE_CPU) {
+ devices.emplace_back();
+ sub = &devices.back();
+ }
+ else {
+ devices.emplace_front();
+ sub = &devices.front();
+ }
+
+ /* The pointer to 'sub->stats' will stay valid even after new devices
+ * are added, since 'devices' is a linked list. */
+ sub->device = Device::create(subinfo, sub->stats, profiler);
+ }
+
+ /* Build a list of peer islands for the available render devices */
+ foreach (SubDevice &sub, devices) {
+ /* First ensure that every device is in at least once peer island */
+ if (sub.peer_island_index < 0) {
+ peer_islands.emplace_back();
+ sub.peer_island_index = (int)peer_islands.size() - 1;
+ peer_islands[sub.peer_island_index].push_back(&sub);
+ }
+
+ if (!info.has_peer_memory) {
+ continue;
+ }
+
+ /* Second check peer access between devices and fill up the islands accordingly */
+ foreach (SubDevice &peer_sub, devices) {
+ if (peer_sub.peer_island_index < 0 &&
+ peer_sub.device->info.type == sub.device->info.type &&
+ peer_sub.device->check_peer_access(sub.device)) {
+ peer_sub.peer_island_index = sub.peer_island_index;
+ peer_islands[sub.peer_island_index].push_back(&peer_sub);
+ }
+ }
+ }
+ }
+
+ ~MultiDevice()
+ {
+ foreach (SubDevice &sub, devices)
+ delete sub.device;
+ }
+
+ const string &error_message() override
+ {
+ error_msg.clear();
+
+ foreach (SubDevice &sub, devices)
+ error_msg += sub.device->error_message();
+
+ return error_msg;
+ }
+
+ virtual bool show_samples() const override
+ {
+ if (devices.size() > 1) {
+ return false;
+ }
+ return devices.front().device->show_samples();
+ }
+
+ virtual BVHLayoutMask get_bvh_layout_mask() const override
+ {
+ BVHLayoutMask bvh_layout_mask = BVH_LAYOUT_ALL;
+ BVHLayoutMask bvh_layout_mask_all = BVH_LAYOUT_NONE;
+ foreach (const SubDevice &sub_device, devices) {
+ BVHLayoutMask device_bvh_layout_mask = sub_device.device->get_bvh_layout_mask();
+ bvh_layout_mask &= device_bvh_layout_mask;
+ bvh_layout_mask_all |= device_bvh_layout_mask;
+ }
+
+ /* With multiple OptiX devices, every device needs its own acceleration structure */
+ if (bvh_layout_mask == BVH_LAYOUT_OPTIX) {
+ return BVH_LAYOUT_MULTI_OPTIX;
+ }
+
+ /* When devices do not share a common BVH layout, fall back to creating one for each */
+ const BVHLayoutMask BVH_LAYOUT_OPTIX_EMBREE = (BVH_LAYOUT_OPTIX | BVH_LAYOUT_EMBREE);
+ if ((bvh_layout_mask_all & BVH_LAYOUT_OPTIX_EMBREE) == BVH_LAYOUT_OPTIX_EMBREE) {
+ return BVH_LAYOUT_MULTI_OPTIX_EMBREE;
+ }
+
+ return bvh_layout_mask;
+ }
+
+ bool load_kernels(const uint kernel_features) override
+ {
+ foreach (SubDevice &sub, devices)
+ if (!sub.device->load_kernels(kernel_features))
+ return false;
+
+ return true;
+ }
+
+ void build_bvh(BVH *bvh, Progress &progress, bool refit) override
+ {
+ /* Try to build and share a single acceleration structure, if possible */
+ if (bvh->params.bvh_layout == BVH_LAYOUT_BVH2 || bvh->params.bvh_layout == BVH_LAYOUT_EMBREE) {
+ devices.back().device->build_bvh(bvh, progress, refit);
+ return;
+ }
+
+ assert(bvh->params.bvh_layout == BVH_LAYOUT_MULTI_OPTIX ||
+ bvh->params.bvh_layout == BVH_LAYOUT_MULTI_OPTIX_EMBREE);
+
+ BVHMulti *const bvh_multi = static_cast<BVHMulti *>(bvh);
+ bvh_multi->sub_bvhs.resize(devices.size());
+
+ vector<BVHMulti *> geom_bvhs;
+ geom_bvhs.reserve(bvh->geometry.size());
+ foreach (Geometry *geom, bvh->geometry) {
+ geom_bvhs.push_back(static_cast<BVHMulti *>(geom->bvh));
+ }
+
+ /* Broadcast acceleration structure build to all render devices */
+ size_t i = 0;
+ foreach (SubDevice &sub, devices) {
+ /* Change geometry BVH pointers to the sub BVH */
+ for (size_t k = 0; k < bvh->geometry.size(); ++k) {
+ bvh->geometry[k]->bvh = geom_bvhs[k]->sub_bvhs[i];
+ }
+
+ if (!bvh_multi->sub_bvhs[i]) {
+ BVHParams params = bvh->params;
+ if (bvh->params.bvh_layout == BVH_LAYOUT_MULTI_OPTIX)
+ params.bvh_layout = BVH_LAYOUT_OPTIX;
+ else if (bvh->params.bvh_layout == BVH_LAYOUT_MULTI_OPTIX_EMBREE)
+ params.bvh_layout = sub.device->info.type == DEVICE_OPTIX ? BVH_LAYOUT_OPTIX :
+ BVH_LAYOUT_EMBREE;
+
+ /* Skip building a bottom level acceleration structure for non-instanced geometry on Embree
+ * (since they are put into the top level directly, see bvh_embree.cpp) */
+ if (!params.top_level && params.bvh_layout == BVH_LAYOUT_EMBREE &&
+ !bvh->geometry[0]->is_instanced()) {
+ i++;
+ continue;
+ }
+
+ bvh_multi->sub_bvhs[i] = BVH::create(params, bvh->geometry, bvh->objects, sub.device);
+ }
+
+ sub.device->build_bvh(bvh_multi->sub_bvhs[i], progress, refit);
+ i++;
+ }
+
+ /* Change geometry BVH pointers back to the multi BVH. */
+ for (size_t k = 0; k < bvh->geometry.size(); ++k) {
+ bvh->geometry[k]->bvh = geom_bvhs[k];
+ }
+ }
+
+ virtual void *get_cpu_osl_memory() override
+ {
+ if (devices.size() > 1) {
+ return NULL;
+ }
+ return devices.front().device->get_cpu_osl_memory();
+ }
+
+ bool is_resident(device_ptr key, Device *sub_device) override
+ {
+ foreach (SubDevice &sub, devices) {
+ if (sub.device == sub_device) {
+ return find_matching_mem_device(key, sub)->device == sub_device;
+ }
+ }
+ return false;
+ }
+
+ SubDevice *find_matching_mem_device(device_ptr key, SubDevice &sub)
+ {
+ assert(key != 0 && (sub.peer_island_index >= 0 || sub.ptr_map.find(key) != sub.ptr_map.end()));
+
+ /* Get the memory owner of this key (first try current device, then peer devices) */
+ SubDevice *owner_sub = &sub;
+ if (owner_sub->ptr_map.find(key) == owner_sub->ptr_map.end()) {
+ foreach (SubDevice *island_sub, peer_islands[sub.peer_island_index]) {
+ if (island_sub != owner_sub &&
+ island_sub->ptr_map.find(key) != island_sub->ptr_map.end()) {
+ owner_sub = island_sub;
+ }
+ }
+ }
+ return owner_sub;
+ }
+
+ SubDevice *find_suitable_mem_device(device_ptr key, const vector<SubDevice *> &island)
+ {
+ assert(!island.empty());
+
+ /* Get the memory owner of this key or the device with the lowest memory usage when new */
+ SubDevice *owner_sub = island.front();
+ foreach (SubDevice *island_sub, island) {
+ if (key ? (island_sub->ptr_map.find(key) != island_sub->ptr_map.end()) :
+ (island_sub->device->stats.mem_used < owner_sub->device->stats.mem_used)) {
+ owner_sub = island_sub;
+ }
+ }
+ return owner_sub;
+ }
+
+ inline device_ptr find_matching_mem(device_ptr key, SubDevice &sub)
+ {
+ return find_matching_mem_device(key, sub)->ptr_map[key];
+ }
+
+ void mem_alloc(device_memory &mem) override
+ {
+ device_ptr key = unique_key++;
+
+ assert(mem.type == MEM_READ_ONLY || mem.type == MEM_READ_WRITE || mem.type == MEM_DEVICE_ONLY);
+ /* The remaining memory types can be distributed across devices */
+ foreach (const vector<SubDevice *> &island, peer_islands) {
+ SubDevice *owner_sub = find_suitable_mem_device(key, island);
+ mem.device = owner_sub->device;
+ mem.device_pointer = 0;
+ mem.device_size = 0;
+
+ owner_sub->device->mem_alloc(mem);
+ owner_sub->ptr_map[key] = mem.device_pointer;
+ }
+
+ mem.device = this;
+ mem.device_pointer = key;
+ stats.mem_alloc(mem.device_size);
+ }
+
+ void mem_copy_to(device_memory &mem) override
+ {
+ device_ptr existing_key = mem.device_pointer;
+ device_ptr key = (existing_key) ? existing_key : unique_key++;
+ size_t existing_size = mem.device_size;
+
+ /* The tile buffers are allocated on each device (see below), so copy to all of them */
+ foreach (const vector<SubDevice *> &island, peer_islands) {
+ SubDevice *owner_sub = find_suitable_mem_device(existing_key, island);
+ mem.device = owner_sub->device;
+ mem.device_pointer = (existing_key) ? owner_sub->ptr_map[existing_key] : 0;
+ mem.device_size = existing_size;
+
+ owner_sub->device->mem_copy_to(mem);
+ owner_sub->ptr_map[key] = mem.device_pointer;
+
+ if (mem.type == MEM_GLOBAL || mem.type == MEM_TEXTURE) {
+ /* Need to create texture objects and update pointer in kernel globals on all devices */
+ foreach (SubDevice *island_sub, island) {
+ if (island_sub != owner_sub) {
+ island_sub->device->mem_copy_to(mem);
+ }
+ }
+ }
+ }
+
+ mem.device = this;
+ mem.device_pointer = key;
+ stats.mem_alloc(mem.device_size - existing_size);
+ }
+
+ void mem_copy_from(device_memory &mem, int y, int w, int h, int elem) override
+ {
+ device_ptr key = mem.device_pointer;
+ int i = 0, sub_h = h / devices.size();
+
+ foreach (SubDevice &sub, devices) {
+ int sy = y + i * sub_h;
+ int sh = (i == (int)devices.size() - 1) ? h - sub_h * i : sub_h;
+
+ SubDevice *owner_sub = find_matching_mem_device(key, sub);
+ mem.device = owner_sub->device;
+ mem.device_pointer = owner_sub->ptr_map[key];
+
+ owner_sub->device->mem_copy_from(mem, sy, w, sh, elem);
+ i++;
+ }
+
+ mem.device = this;
+ mem.device_pointer = key;
+ }
+
+ void mem_zero(device_memory &mem) override
+ {
+ device_ptr existing_key = mem.device_pointer;
+ device_ptr key = (existing_key) ? existing_key : unique_key++;
+ size_t existing_size = mem.device_size;
+
+ foreach (const vector<SubDevice *> &island, peer_islands) {
+ SubDevice *owner_sub = find_suitable_mem_device(existing_key, island);
+ mem.device = owner_sub->device;
+ mem.device_pointer = (existing_key) ? owner_sub->ptr_map[existing_key] : 0;
+ mem.device_size = existing_size;
+
+ owner_sub->device->mem_zero(mem);
+ owner_sub->ptr_map[key] = mem.device_pointer;
+ }
+
+ mem.device = this;
+ mem.device_pointer = key;
+ stats.mem_alloc(mem.device_size - existing_size);
+ }
+
+ void mem_free(device_memory &mem) override
+ {
+ device_ptr key = mem.device_pointer;
+ size_t existing_size = mem.device_size;
+
+ /* Free memory that was allocated for all devices (see above) on each device */
+ foreach (const vector<SubDevice *> &island, peer_islands) {
+ SubDevice *owner_sub = find_matching_mem_device(key, *island.front());
+ mem.device = owner_sub->device;
+ mem.device_pointer = owner_sub->ptr_map[key];
+ mem.device_size = existing_size;
+
+ owner_sub->device->mem_free(mem);
+ owner_sub->ptr_map.erase(owner_sub->ptr_map.find(key));
+
+ if (mem.type == MEM_TEXTURE) {
+ /* Free texture objects on all devices */
+ foreach (SubDevice *island_sub, island) {
+ if (island_sub != owner_sub) {
+ island_sub->device->mem_free(mem);
+ }
+ }
+ }
+ }
+
+ mem.device = this;
+ mem.device_pointer = 0;
+ mem.device_size = 0;
+ stats.mem_free(existing_size);
+ }
+
+ void const_copy_to(const char *name, void *host, size_t size) override
+ {
+ foreach (SubDevice &sub, devices)
+ sub.device->const_copy_to(name, host, size);
+ }
+
+ int device_number(Device *sub_device) override
+ {
+ int i = 0;
+
+ foreach (SubDevice &sub, devices) {
+ if (sub.device == sub_device)
+ return i;
+ i++;
+ }
+
+ return -1;
+ }
+
+ virtual void foreach_device(const function<void(Device *)> &callback) override
+ {
+ foreach (SubDevice &sub, devices) {
+ sub.device->foreach_device(callback);
+ }
+ }
+};
+
+Device *device_multi_create(const DeviceInfo &info, Stats &stats, Profiler &profiler)
+{
+ return new MultiDevice(info, stats, profiler);
+}
+
+CCL_NAMESPACE_END
diff --git a/intern/cycles/device/multi/device.h b/intern/cycles/device/multi/device.h
new file mode 100644
index 00000000000..6e121014a1f
--- /dev/null
+++ b/intern/cycles/device/multi/device.h
@@ -0,0 +1,31 @@
+/*
+ * Copyright 2011-2021 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "util/util_string.h"
+#include "util/util_vector.h"
+
+CCL_NAMESPACE_BEGIN
+
+class Device;
+class DeviceInfo;
+class Profiler;
+class Stats;
+
+Device *device_multi_create(const DeviceInfo &info, Stats &stats, Profiler &profiler);
+
+CCL_NAMESPACE_END