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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2012-05-05 23:44:33 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2012-05-05 23:44:33 +0400
commit8103381ded923a097eae5a0ba012ae41847a83ad (patch)
treeb2d224fac3262dea4eca154480f26bdd10662c81 /intern/cycles/device
parentc53fe94bb4973362278b488ef26384a029d3cc69 (diff)
Cycles: threading optimizations
* Multithreaded image loading, each thread can load a separate image. * Better multithreading for multiple instanced meshes, different threads can now build BVH's for different meshes, rather than all cooperating on the same mesh. Especially noticeable for dynamic BVH building for the viewport, gave about 2x faster build on 8 core in fairly complex scene with many objects. * The main thread waiting for worker threads can now also work itself, so (num_cores + 1) threads will be working, this supposedly gives better performance on some operating systems, but did not measure performance for this very detailed yet.
Diffstat (limited to 'intern/cycles/device')
-rw-r--r--intern/cycles/device/device_cpu.cpp18
1 files changed, 12 insertions, 6 deletions
diff --git a/intern/cycles/device/device_cpu.cpp b/intern/cycles/device/device_cpu.cpp
index ec84047c44f..07988d32aff 100644
--- a/intern/cycles/device/device_cpu.cpp
+++ b/intern/cycles/device/device_cpu.cpp
@@ -44,7 +44,6 @@ public:
KernelGlobals *kg;
CPUDevice(int threads_num)
- : task_pool(function_bind(&CPUDevice::thread_run, this, _1, _2))
{
kg = kernel_globals_create();
@@ -113,10 +112,8 @@ public:
#endif
}
- void thread_run(Task *task_, int thread_id)
+ void thread_run(DeviceTask *task)
{
- DeviceTask *task = (DeviceTask*)task_;
-
if(task->type == DeviceTask::PATH_TRACE)
thread_path_trace(*task);
else if(task->type == DeviceTask::TONEMAP)
@@ -125,6 +122,15 @@ public:
thread_shader(*task);
}
+ class CPUDeviceTask : public DeviceTask {
+ public:
+ CPUDeviceTask(CPUDevice *device, DeviceTask& task)
+ : DeviceTask(task)
+ {
+ run = function_bind(&CPUDevice::thread_run, device, this);
+ }
+ };
+
void thread_path_trace(DeviceTask& task)
{
if(task_pool.cancelled())
@@ -226,12 +232,12 @@ public:
task.split(tasks, TaskScheduler::num_threads()*10);
foreach(DeviceTask& task, tasks)
- task_pool.push(new DeviceTask(task));
+ task_pool.push(new CPUDeviceTask(this, task));
}
void task_wait()
{
- task_pool.wait();
+ task_pool.wait_work();
}
void task_cancel()