diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2013-08-31 03:49:38 +0400 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2013-08-31 03:49:38 +0400 |
commit | 29f6616d609fbd92cf313b0fdec555c2fcb4ede0 (patch) | |
tree | e0c9500368c5210071cb841ea86f5674b0cf6f25 /intern/cycles/device | |
parent | 60ff60dcdc9f43891fb8a19e10f9bb7964a539bf (diff) |
Cycles: viewport render now takes scene color management settings into account,
except for curves, that's still missing from the OpenColorIO GLSL shader.
The pixels are stored in a half float texture, converterd from full float with
native GPU instructions and SIMD on the CPU, so it should be pretty quick.
Using a GLSL shader is useful for GPU render because it avoids a copy through
CPU memory.
Diffstat (limited to 'intern/cycles/device')
-rw-r--r-- | intern/cycles/device/device.cpp | 45 | ||||
-rw-r--r-- | intern/cycles/device/device_cpu.cpp | 67 | ||||
-rw-r--r-- | intern/cycles/device/device_cuda.cpp | 45 | ||||
-rw-r--r-- | intern/cycles/device/device_memory.h | 9 | ||||
-rw-r--r-- | intern/cycles/device/device_multi.cpp | 4 | ||||
-rw-r--r-- | intern/cycles/device/device_network.cpp | 5 | ||||
-rw-r--r-- | intern/cycles/device/device_network.h | 8 | ||||
-rw-r--r-- | intern/cycles/device/device_opencl.cpp | 32 | ||||
-rw-r--r-- | intern/cycles/device/device_task.cpp | 2 | ||||
-rw-r--r-- | intern/cycles/device/device_task.h | 5 |
10 files changed, 154 insertions, 68 deletions
diff --git a/intern/cycles/device/device.cpp b/intern/cycles/device/device.cpp index e42f83be6ce..10d4112b57d 100644 --- a/intern/cycles/device/device.cpp +++ b/intern/cycles/device/device.cpp @@ -41,7 +41,10 @@ void Device::pixels_alloc(device_memory& mem) void Device::pixels_copy_from(device_memory& mem, int y, int w, int h) { - mem_copy_from(mem, y, w, h, sizeof(uint8_t)*4); + if(mem.data_type == TYPE_HALF) + mem_copy_from(mem, y, w, h, sizeof(half4)); + else + mem_copy_from(mem, y, w, h, sizeof(uchar4)); } void Device::pixels_free(device_memory& mem) @@ -53,27 +56,49 @@ void Device::draw_pixels(device_memory& rgba, int y, int w, int h, int dy, int w { pixels_copy_from(rgba, y, w, h); + GLuint texid; + glGenTextures(1, &texid); + glBindTexture(GL_TEXTURE_2D, texid); + if(rgba.data_type == TYPE_HALF) + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA16F_ARB, w, h, 0, GL_RGBA, GL_HALF_FLOAT, (void*)rgba.data_pointer); + else + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, (void*)rgba.data_pointer); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + + glEnable(GL_TEXTURE_2D); + if(transparent) { glEnable(GL_BLEND); glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); } - glPixelZoom((float)width/(float)w, (float)height/(float)h); - glRasterPos2f(0, dy); + glColor3f(1.0f, 1.0f, 1.0f); - uint8_t *pixels = (uint8_t*)rgba.data_pointer; + glPushMatrix(); + glTranslatef(0.0f, (float)dy, 0.0f); - /* for multi devices, this assumes the ineffecient method that we allocate - * all pixels on the device even though we only render to a subset */ - pixels += 4*y*w; + glBegin(GL_QUADS); + + glTexCoord2f(0.0f, 0.0f); + glVertex2f(0.0f, 0.0f); + glTexCoord2f(1.0f, 0.0f); + glVertex2f((float)width, 0.0f); + glTexCoord2f(1.0f, 1.0f); + glVertex2f((float)width, (float)height); + glTexCoord2f(0.0f, 1.0f); + glVertex2f(0.0f, (float)height); - glDrawPixels(w, h, GL_RGBA, GL_UNSIGNED_BYTE, pixels); + glEnd(); - glRasterPos2f(0.0f, 0.0f); - glPixelZoom(1.0f, 1.0f); + glPopMatrix(); if(transparent) glDisable(GL_BLEND); + + glBindTexture(GL_TEXTURE_2D, 0); + glDisable(GL_TEXTURE_2D); + glDeleteTextures(1, &texid); } Device *Device::create(DeviceInfo& info, Stats &stats, bool background) diff --git a/intern/cycles/device/device_cpu.cpp b/intern/cycles/device/device_cpu.cpp index d9c08dadbb0..b1dbdec9d36 100644 --- a/intern/cycles/device/device_cpu.cpp +++ b/intern/cycles/device/device_cpu.cpp @@ -127,8 +127,8 @@ public: { if(task->type == DeviceTask::PATH_TRACE) thread_path_trace(*task); - else if(task->type == DeviceTask::TONEMAP) - thread_tonemap(*task); + else if(task->type == DeviceTask::FILM_CONVERT) + thread_film_convert(*task); else if(task->type == DeviceTask::SHADER) thread_shader(*task); } @@ -237,28 +237,55 @@ public: #endif } - void thread_tonemap(DeviceTask& task) + void thread_film_convert(DeviceTask& task) { + float sample_scale = 1.0f/(task.sample + 1); + + if(task.rgba_half) { #ifdef WITH_OPTIMIZED_KERNEL - if(system_cpu_support_sse3()) { - for(int y = task.y; y < task.y + task.h; y++) - for(int x = task.x; x < task.x + task.w; x++) - kernel_cpu_sse3_tonemap(&kernel_globals, (uchar4*)task.rgba, (float*)task.buffer, - task.sample, x, y, task.offset, task.stride); - } - else if(system_cpu_support_sse2()) { - for(int y = task.y; y < task.y + task.h; y++) - for(int x = task.x; x < task.x + task.w; x++) - kernel_cpu_sse2_tonemap(&kernel_globals, (uchar4*)task.rgba, (float*)task.buffer, - task.sample, x, y, task.offset, task.stride); + if(system_cpu_support_sse3()) { + for(int y = task.y; y < task.y + task.h; y++) + for(int x = task.x; x < task.x + task.w; x++) + kernel_cpu_sse3_convert_to_half_float(&kernel_globals, (uchar4*)task.rgba_half, (float*)task.buffer, + sample_scale, x, y, task.offset, task.stride); + } + else if(system_cpu_support_sse2()) { + for(int y = task.y; y < task.y + task.h; y++) + for(int x = task.x; x < task.x + task.w; x++) + kernel_cpu_sse2_convert_to_half_float(&kernel_globals, (uchar4*)task.rgba_half, (float*)task.buffer, + sample_scale, x, y, task.offset, task.stride); + } + else +#endif + { + for(int y = task.y; y < task.y + task.h; y++) + for(int x = task.x; x < task.x + task.w; x++) + kernel_cpu_convert_to_half_float(&kernel_globals, (uchar4*)task.rgba_half, (float*)task.buffer, + sample_scale, x, y, task.offset, task.stride); + } } - else + else { +#ifdef WITH_OPTIMIZED_KERNEL + if(system_cpu_support_sse3()) { + for(int y = task.y; y < task.y + task.h; y++) + for(int x = task.x; x < task.x + task.w; x++) + kernel_cpu_sse3_convert_to_byte(&kernel_globals, (uchar4*)task.rgba_byte, (float*)task.buffer, + sample_scale, x, y, task.offset, task.stride); + } + else if(system_cpu_support_sse2()) { + for(int y = task.y; y < task.y + task.h; y++) + for(int x = task.x; x < task.x + task.w; x++) + kernel_cpu_sse2_convert_to_byte(&kernel_globals, (uchar4*)task.rgba_byte, (float*)task.buffer, + sample_scale, x, y, task.offset, task.stride); + } + else #endif - { - for(int y = task.y; y < task.y + task.h; y++) - for(int x = task.x; x < task.x + task.w; x++) - kernel_cpu_tonemap(&kernel_globals, (uchar4*)task.rgba, (float*)task.buffer, - task.sample, x, y, task.offset, task.stride); + { + for(int y = task.y; y < task.y + task.h; y++) + for(int x = task.x; x < task.x + task.w; x++) + kernel_cpu_convert_to_byte(&kernel_globals, (uchar4*)task.rgba_byte, (float*)task.buffer, + sample_scale, x, y, task.offset, task.stride); + } } } diff --git a/intern/cycles/device/device_cuda.cpp b/intern/cycles/device/device_cuda.cpp index c1b5a8bfcea..b5eaa69bf0e 100644 --- a/intern/cycles/device/device_cuda.cpp +++ b/intern/cycles/device/device_cuda.cpp @@ -625,7 +625,7 @@ public: cuda_pop_context(); } - void tonemap(DeviceTask& task, device_ptr buffer, device_ptr rgba) + void film_convert(DeviceTask& task, device_ptr buffer, device_ptr rgba_byte, device_ptr rgba_half) { if(have_error()) return; @@ -633,11 +633,14 @@ public: cuda_push_context(); CUfunction cuFilmConvert; - CUdeviceptr d_rgba = map_pixels(rgba); + CUdeviceptr d_rgba = map_pixels((rgba_byte)? rgba_byte: rgba_half); CUdeviceptr d_buffer = cuda_device_ptr(buffer); /* get kernel function */ - cuda_assert(cuModuleGetFunction(&cuFilmConvert, cuModule, "kernel_cuda_tonemap")) + if(rgba_half) + cuda_assert(cuModuleGetFunction(&cuFilmConvert, cuModule, "kernel_cuda_convert_to_half_float")) + else + cuda_assert(cuModuleGetFunction(&cuFilmConvert, cuModule, "kernel_cuda_convert_to_byte")) /* pass in parameters */ int offset = 0; @@ -648,11 +651,11 @@ public: cuda_assert(cuParamSetv(cuFilmConvert, offset, &d_buffer, sizeof(d_buffer))) offset += sizeof(d_buffer); - int sample = task.sample; - offset = align_up(offset, __alignof(sample)); + float sample_scale = 1.0f/(task.sample + 1); + offset = align_up(offset, __alignof(sample_scale)); - cuda_assert(cuParamSeti(cuFilmConvert, offset, task.sample)) - offset += sizeof(task.sample); + cuda_assert(cuParamSetf(cuFilmConvert, offset, sample_scale)) + offset += sizeof(sample_scale); cuda_assert(cuParamSeti(cuFilmConvert, offset, task.x)) offset += sizeof(task.x); @@ -684,7 +687,7 @@ public: cuda_assert(cuFuncSetBlockShape(cuFilmConvert, xthreads, ythreads, 1)) cuda_assert(cuLaunchGrid(cuFilmConvert, xblocks, yblocks)) - unmap_pixels(task.rgba); + unmap_pixels((rgba_byte)? rgba_byte: rgba_half); cuda_pop_context(); } @@ -771,13 +774,19 @@ public: glGenBuffers(1, &pmem.cuPBO); glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pmem.cuPBO); - glBufferData(GL_PIXEL_UNPACK_BUFFER, pmem.w*pmem.h*sizeof(GLfloat)*3, NULL, GL_DYNAMIC_DRAW); + if(mem.data_type == TYPE_HALF) + glBufferData(GL_PIXEL_UNPACK_BUFFER, pmem.w*pmem.h*sizeof(GLhalf)*4, NULL, GL_DYNAMIC_DRAW); + else + glBufferData(GL_PIXEL_UNPACK_BUFFER, pmem.w*pmem.h*sizeof(uint8_t)*4, NULL, GL_DYNAMIC_DRAW); glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); glGenTextures(1, &pmem.cuTexId); glBindTexture(GL_TEXTURE_2D, pmem.cuTexId); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, pmem.w, pmem.h, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); + if(mem.data_type == TYPE_HALF) + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA16F_ARB, pmem.w, pmem.h, 0, GL_RGBA, GL_HALF_FLOAT, NULL); + else + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, pmem.w, pmem.h, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glBindTexture(GL_TEXTURE_2D, 0); @@ -865,11 +874,19 @@ public: /* for multi devices, this assumes the ineffecient method that we allocate * all pixels on the device even though we only render to a subset */ - size_t offset = sizeof(uint8_t)*4*y*w; + size_t offset = 4*y*w; + + if(mem.data_type == TYPE_HALF) + offset *= sizeof(GLhalf); + else + offset *= sizeof(uint8_t); glBindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, pmem.cuPBO); glBindTexture(GL_TEXTURE_2D, pmem.cuTexId); - glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, (void*)offset); + if(mem.data_type == TYPE_HALF) + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, w, h, GL_RGBA, GL_HALF_FLOAT, (void*)offset); + else + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, (void*)offset); glBindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, 0); glEnable(GL_TEXTURE_2D); @@ -961,9 +978,9 @@ public: void task_add(DeviceTask& task) { - if(task.type == DeviceTask::TONEMAP) { + if(task.type == DeviceTask::FILM_CONVERT) { /* must be done in main thread due to opengl access */ - tonemap(task, task.buffer, task.rgba); + film_convert(task, task.buffer, task.rgba_byte, task.rgba_half); cuda_push_context(); cuda_assert(cuCtxSynchronize()) diff --git a/intern/cycles/device/device_memory.h b/intern/cycles/device/device_memory.h index d27dd19cc96..18e6242d23d 100644 --- a/intern/cycles/device/device_memory.h +++ b/intern/cycles/device/device_memory.h @@ -46,7 +46,8 @@ enum DataType { TYPE_UCHAR, TYPE_UINT, TYPE_INT, - TYPE_FLOAT + TYPE_FLOAT, + TYPE_HALF }; static inline size_t datatype_size(DataType datatype) @@ -56,6 +57,7 @@ static inline size_t datatype_size(DataType datatype) case TYPE_FLOAT: return sizeof(float); case TYPE_UINT: return sizeof(uint); case TYPE_INT: return sizeof(int); + case TYPE_HALF: return sizeof(half); default: return 0; } } @@ -147,6 +149,11 @@ template<> struct device_type_traits<float4> { static const int num_elements = 4; }; +template<> struct device_type_traits<half4> { + static const DataType data_type = TYPE_HALF; + static const int num_elements = 4; +}; + /* Device Memory */ class device_memory diff --git a/intern/cycles/device/device_multi.cpp b/intern/cycles/device/device_multi.cpp index af6ca9e1fbd..4df0fdbd4c7 100644 --- a/intern/cycles/device/device_multi.cpp +++ b/intern/cycles/device/device_multi.cpp @@ -261,7 +261,6 @@ public: if(sub.device == sub_device) { if(tile.buffer) tile.buffer = sub.ptr_map[tile.buffer]; if(tile.rng_state) tile.rng_state = sub.ptr_map[tile.rng_state]; - if(tile.rgba) tile.rgba = sub.ptr_map[tile.rgba]; } } } @@ -290,7 +289,8 @@ public: tasks.pop_front(); if(task.buffer) subtask.buffer = sub.ptr_map[task.buffer]; - if(task.rgba) subtask.rgba = sub.ptr_map[task.rgba]; + if(task.rgba_byte) subtask.rgba_byte = sub.ptr_map[task.rgba_byte]; + if(task.rgba_half) subtask.rgba_half = sub.ptr_map[task.rgba_half]; if(task.shader_input) subtask.shader_input = sub.ptr_map[task.shader_input]; if(task.shader_output) subtask.shader_output = sub.ptr_map[task.shader_output]; diff --git a/intern/cycles/device/device_network.cpp b/intern/cycles/device/device_network.cpp index 521739b8ef1..23c1a10fa0a 100644 --- a/intern/cycles/device/device_network.cpp +++ b/intern/cycles/device/device_network.cpp @@ -408,7 +408,8 @@ protected: rcv.read(task); if(task.buffer) task.buffer = ptr_map[task.buffer]; - if(task.rgba) task.rgba = ptr_map[task.rgba]; + if(task.rgba_byte) task.rgba_byte = ptr_map[task.rgba_byte]; + if(task.rgba_half) task.rgba_half = ptr_map[task.rgba_half]; if(task.shader_input) task.shader_input = ptr_map[task.shader_input]; if(task.shader_output) task.shader_output = ptr_map[task.shader_output]; @@ -448,7 +449,6 @@ protected: if(tile.buffer) tile.buffer = ptr_map[tile.buffer]; if(tile.rng_state) tile.rng_state = ptr_map[tile.rng_state]; - if(tile.rgba) tile.rgba = ptr_map[tile.rgba]; result = true; break; @@ -478,7 +478,6 @@ protected: if(tile.buffer) tile.buffer = ptr_imap[tile.buffer]; if(tile.rng_state) tile.rng_state = ptr_imap[tile.rng_state]; - if(tile.rgba) tile.rgba = ptr_imap[tile.rgba]; RPCSend snd(socket, "release_tile"); snd.add(tile); diff --git a/intern/cycles/device/device_network.h b/intern/cycles/device/device_network.h index 5fe574fd4d4..db399cf4240 100644 --- a/intern/cycles/device/device_network.h +++ b/intern/cycles/device/device_network.h @@ -94,7 +94,7 @@ public: int type = (int)task.type; archive & type & task.x & task.y & task.w & task.h; - archive & task.rgba & task.buffer & task.sample & task.num_samples; + archive & task.rgba_byte & task.rgba_half & task.buffer & task.sample & task.num_samples; archive & task.offset & task.stride; archive & task.shader_input & task.shader_output & task.shader_eval_type; archive & task.shader_x & task.shader_w; @@ -105,7 +105,7 @@ public: archive & tile.x & tile.y & tile.w & tile.h; archive & tile.start_sample & tile.num_samples & tile.sample; archive & tile.offset & tile.stride; - archive & tile.buffer & tile.rng_state & tile.rgba; + archive & tile.buffer & tile.rng_state; } void write() @@ -234,7 +234,7 @@ public: int type; *archive & type & task.x & task.y & task.w & task.h; - *archive & task.rgba & task.buffer & task.sample & task.num_samples; + *archive & task.rgba_byte & task.rgba_half & task.buffer & task.sample & task.num_samples; *archive & task.resolution & task.offset & task.stride; *archive & task.shader_input & task.shader_output & task.shader_eval_type; *archive & task.shader_x & task.shader_w; @@ -247,7 +247,7 @@ public: *archive & tile.x & tile.y & tile.w & tile.h; *archive & tile.start_sample & tile.num_samples & tile.sample; *archive & tile.resolution & tile.offset & tile.stride; - *archive & tile.buffer & tile.rng_state & tile.rgba; + *archive & tile.buffer & tile.rng_state & tile.rgba_byte & tile.rgba_half; tile.buffers = NULL; } diff --git a/intern/cycles/device/device_opencl.cpp b/intern/cycles/device/device_opencl.cpp index e800b3f6442..d723df70c89 100644 --- a/intern/cycles/device/device_opencl.cpp +++ b/intern/cycles/device/device_opencl.cpp @@ -321,7 +321,8 @@ public: cl_device_id cdDevice; cl_program cpProgram; cl_kernel ckPathTraceKernel; - cl_kernel ckFilmConvertKernel; + cl_kernel ckFilmConvertByteKernel; + cl_kernel ckFilmConvertHalfFloatKernel; cl_kernel ckShaderKernel; cl_int ciErr; @@ -431,7 +432,8 @@ public: cqCommandQueue = NULL; cpProgram = NULL; ckPathTraceKernel = NULL; - ckFilmConvertKernel = NULL; + ckFilmConvertByteKernel = NULL; + ckFilmConvertHalfFloatKernel = NULL; ckShaderKernel = NULL; null_mem = 0; device_initialized = false; @@ -762,7 +764,11 @@ public: if(opencl_error(ciErr)) return false; - ckFilmConvertKernel = clCreateKernel(cpProgram, "kernel_ocl_tonemap", &ciErr); + ckFilmConvertByteKernel = clCreateKernel(cpProgram, "kernel_ocl_convert_to_byte", &ciErr); + if(opencl_error(ciErr)) + return false; + + ckFilmConvertHalfFloatKernel = clCreateKernel(cpProgram, "kernel_ocl_convert_to_half_float", &ciErr); if(opencl_error(ciErr)) return false; @@ -788,8 +794,10 @@ public: if(ckPathTraceKernel) clReleaseKernel(ckPathTraceKernel); - if(ckFilmConvertKernel) - clReleaseKernel(ckFilmConvertKernel); + if(ckFilmConvertByteKernel) + clReleaseKernel(ckFilmConvertByteKernel); + if(ckFilmConvertHalfFloatKernel) + clReleaseKernel(ckFilmConvertHalfFloatKernel); if(cpProgram) clReleaseProgram(cpProgram); if(cqCommandQueue) @@ -980,17 +988,17 @@ public: return err; } - void tonemap(DeviceTask& task, device_ptr buffer, device_ptr rgba) + void film_convert(DeviceTask& task, device_ptr buffer, device_ptr rgba_byte, device_ptr rgba_half) { /* cast arguments to cl types */ cl_mem d_data = CL_MEM_PTR(const_mem_map["__data"]->device_pointer); - cl_mem d_rgba = CL_MEM_PTR(rgba); + cl_mem d_rgba = (rgba_byte)? CL_MEM_PTR(rgba_byte): CL_MEM_PTR(rgba_half); cl_mem d_buffer = CL_MEM_PTR(buffer); cl_int d_x = task.x; cl_int d_y = task.y; cl_int d_w = task.w; cl_int d_h = task.h; - cl_int d_sample = task.sample; + cl_float d_sample_scale = 1.0f/(task.sample + 1); cl_int d_offset = task.offset; cl_int d_stride = task.stride; @@ -998,6 +1006,8 @@ public: cl_uint narg = 0; ciErr = 0; + cl_kernel ckFilmConvertKernel = (rgba_byte)? ckFilmConvertByteKernel: ckFilmConvertHalfFloatKernel; + ciErr |= clSetKernelArg(ckFilmConvertKernel, narg++, sizeof(d_data), (void*)&d_data); ciErr |= clSetKernelArg(ckFilmConvertKernel, narg++, sizeof(d_rgba), (void*)&d_rgba); ciErr |= clSetKernelArg(ckFilmConvertKernel, narg++, sizeof(d_buffer), (void*)&d_buffer); @@ -1006,7 +1016,7 @@ public: ciErr |= set_kernel_arg_mem(ckFilmConvertKernel, &narg, #name); #include "kernel_textures.h" - ciErr |= clSetKernelArg(ckFilmConvertKernel, narg++, sizeof(d_sample), (void*)&d_sample); + ciErr |= clSetKernelArg(ckFilmConvertKernel, narg++, sizeof(d_sample_scale), (void*)&d_sample_scale); ciErr |= clSetKernelArg(ckFilmConvertKernel, narg++, sizeof(d_x), (void*)&d_x); ciErr |= clSetKernelArg(ckFilmConvertKernel, narg++, sizeof(d_y), (void*)&d_y); ciErr |= clSetKernelArg(ckFilmConvertKernel, narg++, sizeof(d_w), (void*)&d_w); @@ -1052,8 +1062,8 @@ public: void thread_run(DeviceTask *task) { - if(task->type == DeviceTask::TONEMAP) { - tonemap(*task, task->buffer, task->rgba); + if(task->type == DeviceTask::FILM_CONVERT) { + film_convert(*task, task->buffer, task->rgba_byte, task->rgba_half); } else if(task->type == DeviceTask::SHADER) { shader(*task); diff --git a/intern/cycles/device/device_task.cpp b/intern/cycles/device/device_task.cpp index 8c1e2920635..7d0eeab780d 100644 --- a/intern/cycles/device/device_task.cpp +++ b/intern/cycles/device/device_task.cpp @@ -27,7 +27,7 @@ CCL_NAMESPACE_BEGIN /* Device Task */ DeviceTask::DeviceTask(Type type_) -: type(type_), x(0), y(0), w(0), h(0), rgba(0), buffer(0), +: type(type_), x(0), y(0), w(0), h(0), rgba_byte(0), rgba_half(0), buffer(0), sample(0), num_samples(1), shader_input(0), shader_output(0), shader_eval_type(0), shader_x(0), shader_w(0) diff --git a/intern/cycles/device/device_task.h b/intern/cycles/device/device_task.h index e232e128827..c1bd39b70ca 100644 --- a/intern/cycles/device/device_task.h +++ b/intern/cycles/device/device_task.h @@ -34,11 +34,12 @@ class Tile; class DeviceTask : public Task { public: - typedef enum { PATH_TRACE, TONEMAP, SHADER } Type; + typedef enum { PATH_TRACE, FILM_CONVERT, SHADER } Type; Type type; int x, y, w, h; - device_ptr rgba; + device_ptr rgba_byte; + device_ptr rgba_half; device_ptr buffer; int sample; int num_samples; |