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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2016-05-29 12:20:10 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2016-05-29 21:30:16 +0300
commiteac7ed8d047457564033f1547fea9a912ff0d9b7 (patch)
treebd9673d71e1d597bd84af276507d535420b69d1a /intern/cycles/graph/node.cpp
parent7cd18dda7d5d952829e6024ee9798ce77a1dede0 (diff)
Code refactor: minor node and node type utility functions and changes.
Diffstat (limited to 'intern/cycles/graph/node.cpp')
-rw-r--r--intern/cycles/graph/node.cpp122
1 files changed, 78 insertions, 44 deletions
diff --git a/intern/cycles/graph/node.cpp b/intern/cycles/graph/node.cpp
index 98b66fb9a7a..941a66741c5 100644
--- a/intern/cycles/graph/node.cpp
+++ b/intern/cycles/graph/node.cpp
@@ -36,12 +36,8 @@ Node::Node(const NodeType *type_, ustring name_)
}
/* initialize default values */
- typedef unordered_map<ustring, SocketType, ustringHash> map_type;
- foreach(const map_type::value_type& it, type->inputs) {
- const SocketType& socket = it.second;
- const void *src = socket.default_value;
- void *dst = ((char*)this) + socket.struct_offset;
- memcpy(dst, src, socket.size());
+ foreach(const SocketType& socket, type->inputs) {
+ set_default_value(socket);
}
}
@@ -297,7 +293,8 @@ const array<Node*>& Node::get_node_array(const SocketType& input) const
return get_socket_value<array<Node*> >(this, input);
}
-/* default values */
+/* generic value operations */
+
bool Node::has_default_value(const SocketType& input) const
{
const void *src = input.default_value;
@@ -305,6 +302,48 @@ bool Node::has_default_value(const SocketType& input) const
return memcmp(dst, src, input.size()) == 0;
}
+void Node::set_default_value(const SocketType& socket)
+{
+ const void *src = socket.default_value;
+ void *dst = ((char*)this) + socket.struct_offset;
+ memcpy(dst, src, socket.size());
+}
+
+template<typename T>
+static void copy_array(const Node *node, const SocketType& socket, const Node *other, const SocketType& other_socket)
+{
+ const array<T>* src = (const array<T>*)(((char*)other) + other_socket.struct_offset);
+ array<T>* dst = (array<T>*)(((char*)node) + socket.struct_offset);
+ *dst = *src;
+}
+
+void Node::copy_value(const SocketType& socket, const Node& other, const SocketType& other_socket)
+{
+ assert(socket.type == other_socket.type);
+
+ if(socket.is_array()) {
+ switch(socket.type) {
+ case SocketType::BOOLEAN_ARRAY: copy_array<bool>(this, socket, &other, other_socket); break;
+ case SocketType::FLOAT_ARRAY: copy_array<float>(this, socket, &other, other_socket); break;
+ case SocketType::INT_ARRAY: copy_array<int>(this, socket, &other, other_socket); break;
+ case SocketType::COLOR_ARRAY: copy_array<float3>(this, socket, &other, other_socket); break;
+ case SocketType::VECTOR_ARRAY: copy_array<float3>(this, socket, &other, other_socket); break;
+ case SocketType::POINT_ARRAY: copy_array<float3>(this, socket, &other, other_socket); break;
+ case SocketType::NORMAL_ARRAY: copy_array<float3>(this, socket, &other, other_socket); break;
+ case SocketType::POINT2_ARRAY: copy_array<float2>(this, socket, &other, other_socket); break;
+ case SocketType::STRING_ARRAY: copy_array<ustring>(this, socket, &other, other_socket); break;
+ case SocketType::TRANSFORM_ARRAY: copy_array<Transform>(this, socket, &other, other_socket); break;
+ case SocketType::NODE_ARRAY: copy_array<void*>(this, socket, &other, other_socket); break;
+ default: assert(0); break;
+ }
+ }
+ else {
+ const void *src = ((char*)&other) + other_socket.struct_offset;
+ void *dst = ((char*)this) + socket.struct_offset;
+ memcpy(dst, src, socket.size());
+ }
+}
+
template<typename T>
static bool is_array_equal(const Node *node, const Node *other, const SocketType& socket)
{
@@ -313,48 +352,43 @@ static bool is_array_equal(const Node *node, const Node *other, const SocketType
return *a == *b;
}
-/* modified */
-bool Node::modified(const Node& other)
+bool Node::equals_value(const Node& other, const SocketType& socket) const
+{
+ if(socket.is_array()) {
+ switch(socket.type) {
+ case SocketType::BOOLEAN_ARRAY: return is_array_equal<bool>(this, &other, socket);
+ case SocketType::FLOAT_ARRAY: return is_array_equal<float>(this, &other, socket);
+ case SocketType::INT_ARRAY: return is_array_equal<int>(this, &other, socket);
+ case SocketType::COLOR_ARRAY: return is_array_equal<float3>(this, &other, socket);
+ case SocketType::VECTOR_ARRAY: return is_array_equal<float3>(this, &other, socket);
+ case SocketType::POINT_ARRAY: return is_array_equal<float3>(this, &other, socket);
+ case SocketType::NORMAL_ARRAY: return is_array_equal<float3>(this, &other, socket);
+ case SocketType::POINT2_ARRAY: return is_array_equal<float2>(this, &other, socket);
+ case SocketType::STRING_ARRAY: return is_array_equal<ustring>(this, &other, socket);
+ case SocketType::TRANSFORM_ARRAY: return is_array_equal<Transform>(this, &other, socket);
+ case SocketType::NODE_ARRAY: return is_array_equal<void*>(this, &other, socket);
+ default: assert(0); return true;
+ }
+ }
+ else {
+ const void *a = ((char*)this) + socket.struct_offset;
+ const void *b = ((char*)&other) + socket.struct_offset;
+ return (memcmp(a, b, socket.size()) == 0);
+ }
+}
+
+/* equals */
+
+bool Node::equals(const Node& other) const
{
assert(type == other.type);
- typedef unordered_map<ustring, SocketType, ustringHash> map_type;
- foreach(const map_type::value_type& it, type->inputs) {
- const SocketType& socket = it.second;
-
- if(socket.is_array()) {
- bool equal = true;
-
- switch(socket.type)
- {
- case SocketType::BOOLEAN_ARRAY: equal = is_array_equal<bool>(this, &other, socket); break;
- case SocketType::FLOAT_ARRAY: equal = is_array_equal<float>(this, &other, socket); break;
- case SocketType::INT_ARRAY: equal = is_array_equal<int>(this, &other, socket); break;
- case SocketType::COLOR_ARRAY: equal = is_array_equal<float3>(this, &other, socket); break;
- case SocketType::VECTOR_ARRAY: equal = is_array_equal<float3>(this, &other, socket); break;
- case SocketType::POINT_ARRAY: equal = is_array_equal<float3>(this, &other, socket); break;
- case SocketType::NORMAL_ARRAY: equal = is_array_equal<float3>(this, &other, socket); break;
- case SocketType::POINT2_ARRAY: equal = is_array_equal<float2>(this, &other, socket); break;
- case SocketType::STRING_ARRAY: equal = is_array_equal<ustring>(this, &other, socket); break;
- case SocketType::TRANSFORM_ARRAY: equal = is_array_equal<Transform>(this, &other, socket); break;
- case SocketType::NODE_ARRAY: equal = is_array_equal<void*>(this, &other, socket); break;
- default: assert(0); break;
- }
-
- if(!equal) {
- return true;
- }
- }
- else {
- const void *a = ((char*)this) + socket.struct_offset;
- const void *b = ((char*)&other) + socket.struct_offset;
- if(memcmp(a, b, socket.size()) != 0) {
- return true;
- }
- }
+ foreach(const SocketType& socket, type->inputs) {
+ if(!equals_value(other, socket))
+ return false;
}
- return false;
+ return true;
}
CCL_NAMESPACE_END