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authorPablo Vazquez <pablo@blender.org>2021-10-04 17:21:26 +0300
committerPablo Vazquez <pablo@blender.org>2021-10-04 17:21:26 +0300
commitf0731bd5ac78856e69f1ee09e4762e7d42dc17c9 (patch)
treeaf1576c25c72517e970fbe07a4a7ad2d1248004f /intern/cycles/integrator/pass_accessor.cpp
parent2c5661682b61ac4a8a8f45f77a4eff7b85f6f141 (diff)
parent4a3464050c4e83d446d47c946e17b9540f5a3862 (diff)
Merge branch 'master' into temp-ui-tweakstemp-ui-tweaks
Diffstat (limited to 'intern/cycles/integrator/pass_accessor.cpp')
-rw-r--r--intern/cycles/integrator/pass_accessor.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/intern/cycles/integrator/pass_accessor.cpp b/intern/cycles/integrator/pass_accessor.cpp
index 87c048b1fa5..4f76f1fa9df 100644
--- a/intern/cycles/integrator/pass_accessor.cpp
+++ b/intern/cycles/integrator/pass_accessor.cpp
@@ -149,9 +149,6 @@ bool PassAccessor::get_render_tile_pixels(const RenderBuffers *render_buffers,
/* Denoised passes store their final pixels, no need in special calculation. */
get_pass_float(render_buffers, buffer_params, destination);
}
- else if (type == PASS_RENDER_TIME) {
- /* TODO(sergey): Needs implementation. */
- }
else if (type == PASS_DEPTH) {
get_pass_depth(render_buffers, buffer_params, destination);
}