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author | Campbell Barton <ideasman42@gmail.com> | 2021-09-22 07:48:01 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-09-22 07:54:01 +0300 |
commit | 4d66cbd140b1648b79df0df695046cb718797b70 (patch) | |
tree | 945b1093ba250ad57611f44bda7ca0b8a31a0211 /intern/cycles/integrator/path_trace.cpp | |
parent | 77061a5621015dfd0c9f89fd21cb23d706d0cec8 (diff) |
Cleanup: spelling in comments
Diffstat (limited to 'intern/cycles/integrator/path_trace.cpp')
-rw-r--r-- | intern/cycles/integrator/path_trace.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/intern/cycles/integrator/path_trace.cpp b/intern/cycles/integrator/path_trace.cpp index 6c02316ac2b..bc43747718d 100644 --- a/intern/cycles/integrator/path_trace.cpp +++ b/intern/cycles/integrator/path_trace.cpp @@ -177,7 +177,7 @@ void PathTrace::render(const RenderWork &render_work) void PathTrace::render_pipeline(RenderWork render_work) { - /* NOTE: Only check for "instant" cancel here. Ther user-requested cancel via progress is + /* NOTE: Only check for "instant" cancel here. The user-requested cancel via progress is * checked in Session and the work in the event of cancel is to be finished here. */ render_scheduler_.set_need_schedule_cryptomatte(device_scene_->data.film.cryptomatte_passes != @@ -680,7 +680,7 @@ void PathTrace::write_tile_buffer(const RenderWork &render_work) * * Tiles are written to a file during rendering, and written to the software at the end * of rendering (wither when all tiles are finished, or when rendering was requested to be - * cancelled). + * canceled). * * Important thing is: tile should be written to the software via callback only once. */ if (!has_multiple_tiles) { @@ -913,7 +913,7 @@ void PathTrace::process_full_buffer_from_disk(string_view filename) * ensure proper denoiser is used. */ set_denoiser_params(denoise_params); - /* Number of samples doesn't matter too much, since the sampels count pass will be used. */ + /* Number of samples doesn't matter too much, since the samples count pass will be used. */ denoiser_->denoise_buffer(full_frame_buffers.params, &full_frame_buffers, 0, false); render_state_.has_denoised_result = true; |