diff options
author | Brecht Van Lommel <brecht@blender.org> | 2021-09-23 18:38:56 +0300 |
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committer | Brecht Van Lommel <brecht@blender.org> | 2021-09-23 18:48:16 +0300 |
commit | d7f803f522237be41c6ede50dde38b3d6795b161 (patch) | |
tree | 43f3c3a7a2e4a9301685e2bc88603467f6bfd243 /intern/cycles/integrator/shader_eval.cpp | |
parent | 6279efbb78a3c701547b8e25cf90efd712c377d0 (diff) |
Fix T91641: crash rendering with 16k environment map in Cycles
Protect against integer overflow.
Diffstat (limited to 'intern/cycles/integrator/shader_eval.cpp')
-rw-r--r-- | intern/cycles/integrator/shader_eval.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/intern/cycles/integrator/shader_eval.cpp b/intern/cycles/integrator/shader_eval.cpp index d35ff4cd03f..a14e41ec5be 100644 --- a/intern/cycles/integrator/shader_eval.cpp +++ b/intern/cycles/integrator/shader_eval.cpp @@ -149,14 +149,14 @@ bool ShaderEval::eval_gpu(Device *device, /* Execute work on GPU in chunk, so we can cancel. * TODO : query appropriate size from device.*/ - const int chunk_size = 65536; + const int64_t chunk_size = 65536; - const int work_size = output.size(); + const int64_t work_size = output.size(); void *d_input = (void *)input.device_pointer; void *d_output = (void *)output.device_pointer; - for (int d_offset = 0; d_offset < work_size; d_offset += chunk_size) { - int d_work_size = min(chunk_size, work_size - d_offset); + for (int64_t d_offset = 0; d_offset < work_size; d_offset += chunk_size) { + int64_t d_work_size = std::min(chunk_size, work_size - d_offset); void *args[] = {&d_input, &d_output, &d_offset, &d_work_size}; queue->enqueue(kernel, d_work_size, args); |