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author | Brecht Van Lommel <brecht@blender.org> | 2022-07-21 16:49:00 +0300 |
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committer | Brecht Van Lommel <brecht@blender.org> | 2022-07-25 14:27:40 +0300 |
commit | 023eb2ea7c16a00272f83d564145e28aeb9ed2b7 (patch) | |
tree | 424c8baf1d563e36e56b49141887b75149f36a6e /intern/cycles/integrator/work_tile_scheduler.cpp | |
parent | d567785658349504dc98c693c8c46c30e9a60c44 (diff) |
Cycles: more closely match some math and intersection operations in Embree
This helps with debugging, and gives a slightly closer match between CPU
and CUDA/HIP/Metal renders when it comes to ray tracing precision.
Diffstat (limited to 'intern/cycles/integrator/work_tile_scheduler.cpp')
0 files changed, 0 insertions, 0 deletions