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authorBrecht Van Lommel <brecht@blender.org>2022-06-17 18:16:37 +0300
committerBrecht Van Lommel <brecht@blender.org>2022-06-20 13:30:48 +0300
commitff1883307f12a8b734bfcf87b01743dc73afae75 (patch)
tree95fbecc1e681e89f6a5d030cb5f5f96879dc7fa7 /intern/cycles/integrator
parentb73a52302edcd99f086fc26fc62a8ed4db29d562 (diff)
Cleanup: renaming and consistency for kernel data
* Rename "texture" to "data array". This has not used textures for a long time, there are just global memory arrays now. (On old CUDA GPUs there was a cache for textures but not global memory, so we used to put all data in textures.) * For CUDA and HIP, put globals in KernelParams struct like other devices. * Drop __ prefix for data array names, no possibility for naming conflict now that these are in a struct.
Diffstat (limited to 'intern/cycles/integrator')
-rw-r--r--intern/cycles/integrator/path_trace_work_gpu.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/integrator/path_trace_work_gpu.cpp b/intern/cycles/integrator/path_trace_work_gpu.cpp
index 0acaeace4b0..e262c252ce3 100644
--- a/intern/cycles/integrator/path_trace_work_gpu.cpp
+++ b/intern/cycles/integrator/path_trace_work_gpu.cpp
@@ -239,7 +239,7 @@ void PathTraceWorkGPU::init_execution()
/* Copy to device side struct in constant memory. */
device_->const_copy_to(
- "__integrator_state", &integrator_state_gpu_, sizeof(integrator_state_gpu_));
+ "integrator_state", &integrator_state_gpu_, sizeof(integrator_state_gpu_));
}
void PathTraceWorkGPU::render_samples(RenderStatistics &statistics,