diff options
author | Lukas Stockner <lukas.stockner@freenet.de> | 2018-06-15 12:03:29 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-06-15 23:16:06 +0300 |
commit | 799779d432309e518922d23e3a1d1b5baaece71d (patch) | |
tree | df190f684ce9b86f412913bc0dc4b8dd07491e57 /intern/cycles/kernel/CMakeLists.txt | |
parent | 2b9edbc98becb540f1f907b7c31d7971b1603079 (diff) |
Cycles: change Ambient Occlusion shader to output colors.
This means the shader can now be used for procedural texturing. New
settings on the node are Samples, Inside, Local Only and Distance.
Original patch by Lukas with further changes by Brecht.
Differential Revision: https://developer.blender.org/D3479
Diffstat (limited to 'intern/cycles/kernel/CMakeLists.txt')
-rw-r--r-- | intern/cycles/kernel/CMakeLists.txt | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/intern/cycles/kernel/CMakeLists.txt b/intern/cycles/kernel/CMakeLists.txt index b1956bfb13a..c2688cd71f7 100644 --- a/intern/cycles/kernel/CMakeLists.txt +++ b/intern/cycles/kernel/CMakeLists.txt @@ -160,6 +160,7 @@ set(SRC_CLOSURE_HEADERS set(SRC_SVM_HEADERS svm/svm.h + svm/svm_ao.h svm/svm_attribute.h svm/svm_bevel.h svm/svm_blackbody.h |