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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2014-03-29 16:03:48 +0400
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2014-03-29 16:03:48 +0400
commit27043b8e40f74c8b0917850d1aefbd6315fa46a5 (patch)
tree26360d0ab051bb94312e40fef974851f3c20f6e0 /intern/cycles/kernel/CMakeLists.txt
parent393216a6df934a78f541d98def7a948a89f9b5c8 (diff)
Cycles code internals: add support for mesh voxel grid attributes.
These are internally stored as a 3D image textures, but accessible like e.g. UV coordinates though the attribute node and getattribute(). This is convenient for rendering e.g. smoke objects where data like density is really a property of the mesh, and it avoids having to specify the smoke object in a texture node, instead the material will work with any smoke domain.
Diffstat (limited to 'intern/cycles/kernel/CMakeLists.txt')
-rw-r--r--intern/cycles/kernel/CMakeLists.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/intern/cycles/kernel/CMakeLists.txt b/intern/cycles/kernel/CMakeLists.txt
index e473b1ab91c..45b4c81610e 100644
--- a/intern/cycles/kernel/CMakeLists.txt
+++ b/intern/cycles/kernel/CMakeLists.txt
@@ -119,6 +119,7 @@ set(SRC_GEOM_HEADERS
geom/geom_object.h
geom/geom_primitive.h
geom/geom_triangle.h
+ geom/geom_volume.h
)
set(SRC_UTIL_HEADERS