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authorThomas Dinges <blender@dingto.org>2013-06-10 00:46:22 +0400
committerThomas Dinges <blender@dingto.org>2013-06-10 00:46:22 +0400
commitcf359f6c7f259bf669a144c9a455fe79780fc6ff (patch)
treebb3e2ce16b033d123fa3dd783a98da533c2c68bb /intern/cycles/kernel/CMakeLists.txt
parentcca324e468db471d7988a37e5804bc3f432160d6 (diff)
Cycles / Wavelength to RGB node:
* Added a node to convert wavelength (in nanometer, from 380nm to 780nm) to RGB values. This can be useful to match real world colors easier. Example render: http://www.pasteall.org/pic/show.php?id=53202 ToDo: * Move some functions into an util file, maybe a common util_color.h or so. * Test GPU, unfortunately sm_21 doesn't work for me yet.
Diffstat (limited to 'intern/cycles/kernel/CMakeLists.txt')
-rw-r--r--intern/cycles/kernel/CMakeLists.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/intern/cycles/kernel/CMakeLists.txt b/intern/cycles/kernel/CMakeLists.txt
index 912a1321d67..f87f5dec741 100644
--- a/intern/cycles/kernel/CMakeLists.txt
+++ b/intern/cycles/kernel/CMakeLists.txt
@@ -80,6 +80,7 @@ set(SRC_SVM_HEADERS
svm/svm_displace.h
svm/svm_fresnel.h
svm/svm_wireframe.h
+ svm/svm_wavelength.h
svm/svm_gamma.h
svm/svm_brightness.h
svm/svm_geometry.h