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authorDalai Felinto <dfelinto@gmail.com>2012-01-24 20:32:31 +0400
committerDalai Felinto <dfelinto@gmail.com>2012-01-24 20:32:31 +0400
commit335ffb0ff3df6ee52f525448d09ae6448b75e158 (patch)
tree460fc93c618d05f0585405c61dcc5152ee906798 /intern/cycles/kernel/CMakeLists.txt
parent1f9e25ac1a7851ab2503b88564c0d480b9e125cf (diff)
Brightness/Contrast Node for Cycles
Contrast helps to adjust IBL (HDR images used for background lighting). Note: In the UI we are caling it Bright instead of Brightness. This copy what Blender composite is doing. Note2: the algorithm we are using produces pure black when contrast is 100. I'm not a fan of that, but it's a division by zero. I would like to look at other algorithms (what gimp does for example). But that would be only after 2.62.
Diffstat (limited to 'intern/cycles/kernel/CMakeLists.txt')
-rw-r--r--intern/cycles/kernel/CMakeLists.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/intern/cycles/kernel/CMakeLists.txt b/intern/cycles/kernel/CMakeLists.txt
index a4e0c0ddb56..b6e749f3fcb 100644
--- a/intern/cycles/kernel/CMakeLists.txt
+++ b/intern/cycles/kernel/CMakeLists.txt
@@ -61,6 +61,7 @@ set(SRC_SVM_HEADERS
svm/svm_displace.h
svm/svm_fresnel.h
svm/svm_gamma.h
+ svm/svm_brightness.h
svm/svm_geometry.h
svm/svm_gradient.h
svm/svm_hsv.h