diff options
author | Patrick Mours <pmours@nvidia.com> | 2020-07-06 13:25:54 +0300 |
---|---|---|
committer | Patrick Mours <pmours@nvidia.com> | 2020-07-07 16:39:02 +0300 |
commit | 737bd549b6eeee81f0573ad8e305fb8d888d82ec (patch) | |
tree | fc8aaca871557d652287cb3d4f9ee3033ff06e46 /intern/cycles/kernel/bvh/bvh.h | |
parent | 95f0f312799e10e4a9f5c884f8f20ec76d0ff363 (diff) |
Cycles: Add support for native OptiX curve primitive
This patch adds support for the curve primitive from OptiX to Cycles. It's currently hidden
behind a debug option, since there can be some slight rendering differences still (because no
backface culling is performed and something seems off with endcaps). The curve primitive
was added with the OptiX 7.1 SDK and requires a r450 driver or newer, so this also updates
the codebase to be able to build with the new SDK.
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D8223
Diffstat (limited to 'intern/cycles/kernel/bvh/bvh.h')
-rw-r--r-- | intern/cycles/kernel/bvh/bvh.h | 23 |
1 files changed, 12 insertions, 11 deletions
diff --git a/intern/cycles/kernel/bvh/bvh.h b/intern/cycles/kernel/bvh/bvh.h index 80b58f46329..3049f243ae9 100644 --- a/intern/cycles/kernel/bvh/bvh.h +++ b/intern/cycles/kernel/bvh/bvh.h @@ -172,11 +172,11 @@ ccl_device_intersect bool scene_intersect(KernelGlobals *kg, 0.0f, ray->t, ray->time, - 0xFF, + 0xF, OPTIX_RAY_FLAG_NONE, + 0, // SBT offset for PG_HITD 0, 0, - 0, // SBT offset for PG_HITD p0, p1, p2, @@ -264,12 +264,13 @@ ccl_device_intersect bool scene_intersect_local(KernelGlobals *kg, 0.0f, ray->t, ray->time, + // Skip curves + 0x3, // Need to always call into __anyhit__kernel_optix_local_hit - 0xFF, OPTIX_RAY_FLAG_ENFORCE_ANYHIT, - 1, + 2, // SBT offset for PG_HITL + 0, 0, - 0, // SBT offset for PG_HITL p0, p1, p2, @@ -374,12 +375,12 @@ ccl_device_intersect bool scene_intersect_shadow_all(KernelGlobals *kg, 0.0f, ray->t, ray->time, + 0xF, // Need to always call into __anyhit__kernel_optix_shadow_all_hit - 0xFF, OPTIX_RAY_FLAG_ENFORCE_ANYHIT, - 2, + 1, // SBT offset for PG_HITS + 0, 0, - 0, // SBT offset for PG_HITS p0, p1, *num_hits, @@ -458,12 +459,12 @@ ccl_device_intersect bool scene_intersect_volume(KernelGlobals *kg, 0.0f, ray->t, ray->time, - // Visibility mask set to only intersect objects with volumes - 0x02, + // Skip everything but volumes + 0x2, OPTIX_RAY_FLAG_NONE, + 0, // SBT offset for PG_HITD 0, 0, - 0, // SBT offset for PG_HITD p0, p1, p2, |